"Beyond The Graves" UGX Mod 1.1! (December 8th Release)

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by SilentR9
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Beyond The Graves
This map features UGX Mod v1.1! For a full list of features, click here.


Please See the comments below for updates on development!


Hello Everyone! I am Currently developing
a map called "Beyond The Graves"
I'm a 3 Year deep Career game tester and and super interested in mapping. I dont know much about scripting, but am familiar with the basics.
Unfortunately I'm developing on a Nvidia NVS-135m :( so I cannot see my map with full graphics or even low graphics as I must use Fulbright. to test lighting and whatnot. This map will Feature UGX Mod 1.1
I Will Not settle for less and will make sure this, first map will, be a staple in the mapping community!

The Story:
"WW2 is coming to a end. Your With your platoon of 4 flying over Nazi Germany surveying for civilian life. On your way to the mission objective, smoke billows in the distance. You and your team reroute to examine the dense mountain area, the closer you get, the more interference over the comms. As you crest the mountaintop a scene emerges... A War zone, filled with fire and smoke. Looks lifeless. Tower gives clearance to land and inspect the area. You and your teammates are let down via rope, looks like a Nazi training camp in the making. Your only packing your government issued sidearm and your sanity. As your chopper gets ready to exfiltrate, the abandond looking facility suddenly starts making what sounds like a machine roaring to life. As you look to the left... The 70mm Anti-Aircraft rifle turn and points at your pilot dead in the eye. You hear a cry over the radio as your chopper explodes into flames. Right after you hear a monstrous evil Laugh echo through the valley.
Will you concave to the evil...
Or
Will You find your way out and keep your sanity...? ,


Big Thanks to IZaRTaX for the help so far!
And "asus8911" for a base to develop on!
And others for other prefab's will be listed on final release. Couldn't have done it without you guys!

I am looking for map testers who can test the lighting and gameplay pre-release.
And more importantly people who can help with scripting. Nothing very complicated so you don't need to be an expert. Kinda like a intermediate level.

Release date is December 8th.

Only have detail and lighting to complete.
And will include 1 Never seen before perk... ;) that I promise, nobody can dislike!
I'm hoping to get some help with some scripting and map testing as I'm developing on a 15 year old laptop!:facepalm:







Thank you all for reading!
-Kyle
(SilentR9)
Contact me Via:
Email: [email protected]
Steam: http://steamcommunity.com/id/SilentR9/
Discord: SilentR9 #1203
Or the comments!
Last Edit: September 17, 2018, 02:49:46 pm by SilentR9
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Hi Everyone! Just a few radient updates
New: Confirmed Ziplines!










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looks very good , keep it up ;););)
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looks very good , keep it up ;););)
Dont you worry! :)
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a little feedback upon seeing pictures, try to refrain from model spam as that could make the map look cluttered, and may get the player lost.
also another tip is to try and add detailing to the walls and terrain such as rocks on the cliffs or adding steel beams, to make the buildings have life in them and look less hollow.
I know this is very early but I thought I should throw that in there.
Good job on the map so far.
Last Edit: September 16, 2018, 03:36:28 pm by conn6orsuper117
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a little feedback upon seeing pictures, try to refrain from model spam as that could make the map look cluttered, and may get the player lost.
also another tip is to try and add detailing to the walls and terrain such as rocks on the cliffs or adding steel beams, to make the buildings have life in them and look less hollow.
I know this is very early but I thought I should throw that in there.
Good job on the map so far.


Thanks for the feedback! Models will look much better in game and is made for extreme detail, I had already added beams in the Nazi facility and of course I wouldn't keep the hillside bare like that! Haha will keep everything you said in mind.
Thanks alot for the feedback! :)

Double Post Merge: September 17, 2018, 02:49:29 am
Big News! closed beta will start september
23rd! Request Beta Access before then! O0 :bananadance:


Double Post Merge: September 17, 2018, 02:46:27 pm
Just some radient updates!









Last Edit: September 17, 2018, 02:46:29 pm by SilentR9

 
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