[Approved] Zombie San Cristobal

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Created 1596 days ago
by KDXDARK
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Relentless Mapper
Location: arSan Cristobal
Date Registered: 21 August 2011
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"Nada sale como quiero, es por eso que renuncie a muchas cosas en mi vida, entre ellas, vivir"
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History
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The 4 heroes are back, now they traveled to the year 2020, in a city that is going to be destroyed due to the zombie infestation, your mission is leave this city before the nuclear missile hit it.

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Description
The map is based on the city where i live, but in 5 years in the future, i really love this map that i make with i think is a pretty good detail(no cube hitman  :please: ).
I cant remember the day that i go outside my house start to take photos to that part of my city, of course i change it a little bit due to some radiant problems and more stuff, but i think its %80 based on my city.

Trailer
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Features
MW3 weapons
Harry Bo21 perks(waw,bo1 and bo2)
Some missions
Buyable ammo
1 new Powerup
Changed a few zombie sounds
Changed a lot of sounds(i hope you like it)
And more stuff

Screenshots

Problems bugs(stupid)
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there is a bug where if you go down the game give you the colt instead of the usp.(i already fix this but it keep giving me the colt)
Sometimes when you are spectating a player the vision can change to black and white.
If you have fps drops, turn off the specular maps(RECOMMENDED) and shadows also turn off AA, all this is up to you, but i highly recommend to turn off the specular maps

Download
MEGA DOWNLOAD
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MEDIAFIRE OR GOOGLE DRIVE LINK TOMORROW
To play this map you have to use T4M you can get it here:

Credit list
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-Treminaor
-DidUknowiPwn
-HitmanVere
-AwesomePieMan
-Ray1235
-RadimaX
-Smasher248
-CodModdd1234
-JV
-Gogeta
-Lukkie1998
-CodMapper
-Ricko0z
-BlackJackJonnyy
-Cinnober
-JBird632
-Tom-BmX
-WoLf_GoLd
-JR-Imagine
-Harry Bo21
If i forgot somebody please tell me.
Beta tester
-Crixis48
-N9-Mister
//Updates- Old
Sorry but you are not allowed to view spoiler contents.
Last Edit: November 24, 2015, 04:06:13 pm by lukkie1998
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Constants and Variables
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Last Edit: July 01, 2015, 12:08:35 am by MAK911
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Relentless Mapper
Location: arSan Cristobal
Date Registered: 21 August 2011
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
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Day #1 Update


-Work on the base of the map
-Work on terrain
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Constants and Variables
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Day #1 Update
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-Work on the base of the map
-Work on terrain
Dark... How have you lost your way? The first screenshot was so amazing. So innovative! Something completely new to the Custom zombies community! Now, this just looks like a basic remake map. Please, at least make a version where we can play in the area of that first screenshot.

/s if you can't tell. Looks awesome.
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Relentless Mapper
Location: arSan Cristobal
Date Registered: 21 August 2011
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Day #2 Update


-Added new areas to the map
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Relentless Mapper
Location: arSan Cristobal
Date Registered: 21 August 2011
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Day #3 Update



-Working on a few buildings
-Working on prefabs
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Relentless Mapper
Location: arSan Cristobal
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Day #4 Update



-Work on more prefabs
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[UGX] Lead Asset Creator
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Please remember to update your original post with your progress.
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Relentless Mapper
Location: arSan Cristobal
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Please remember to update your original post with your progress.
Ok, i already update it.
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Location: mxTepatitlan
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Learning more about Maya & Radiant ;)
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A juzgar por el nombre, tiene que tener el easter egg de Cirstobal Colon ( ͡° ͜ʖ ͡°) | ENGLISH: For judge the map name, need have the Cristobal Colon's ee xddd
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Relentless Mapper
Location: arSan Cristobal
Date Registered: 21 August 2011
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KDXDARK's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Nuclear
Nuclear
DARKLEGION's requested title
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
KDXDARK's Contact & Social LinksKDXDARKKDXDARKKDXDARKKDXDARK
Day #5 Update



-More work on prefabs
-Start to add textures
-Split the map on 6 parts so now i can work more faster and easy
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Hey dude, can you add a little description about the map. It feels so dull like that. Thanks
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Relentless Mapper
Location: arSan Cristobal
Date Registered: 21 August 2011
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Time of revenge
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KDXDARK's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Nuclear
Nuclear
DARKLEGION's requested title
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
KDXDARK's Contact & Social LinksKDXDARKKDXDARKKDXDARKKDXDARK
Hey dude, can you add a little description about the map. It feels so dull like that. Thanks
wait and you going to see :D


Day #6 Update
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Relentless Mapper
Location: arSan Cristobal
Date Registered: 21 August 2011
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Time of revenge
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KDXDARK's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Nuclear
Nuclear
DARKLEGION's requested title
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
KDXDARK's Contact & Social LinksKDXDARKKDXDARKKDXDARKKDXDARK
Update #7



-more work on areas of the map
-added more detail
-trying to finish the base of the map
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Location: gbMilton Keynes
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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need to increase the repeats on the chain link texture, no chain link is that big ;)

 

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