UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

[User Tutorial] Adding soul chests (like BO2-Origin's) to your map + UGXmod tut

HOT
broken avatar :(
Created 10 years ago
by BluntStuffy
0 Members and 1 Guest are viewing this topic.
35,705 views
broken avatar :(
×
broken avatar :(
Location: usbuffalo
Date Registered: 16 August 2013
Last active: 11 months ago
Posts
927
Respect
Forum Rank
The Decider
Primary Group
Community Mapper
My Groups
More
My Contact & Social Links
More
Personal Quote
Giggity.
Signature
maps:
Undead Town
http://ugx-mods.com/forum/index.php?topic=2294.0 (Release)
Origins 1922
http://ugx-mods.com/forum/index.php?topic=2659.0
[WIP] mapping 39%, weapons 85%, scripts 65%
[/url]
×
RamboBadass's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
RamboBadass's Contact & Social LinksAsk merambobadassRamboDaGreat
hey bro do you know why I get this
ERROR:  Server script compile error
unknown function
 level thread maps\_zombiemode_powerups::special_powerup_drop( self.origin );


Last Edit: January 21, 2014, 06:28:16 pm by rambobada555555
broken avatar :(
×
broken avatar :(
Location: nlApeldoorn
Date Registered: 17 December 2013
Last active: 1 year ago
Posts
1,187
Respect
1,404Add +1
Forum Rank
Zombie Colossus
Primary Group
Community Scripter Elite
My Groups
More
My Contact & Social Links
More
Personal Quote
It aint much, if it aint Dutch
Signature
×
BluntStuffy's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
Oil Rig Beta Access
Oil Rig Beta Access
BluntStuffy's Contact & Social LinksBluntstuffy@BluntZombieBluntStuffyStuffyZombie
Not sure, did you edit anything inside the file?
Can you post the "entire" progres_check() function starting around line 370 ?
broken avatar :(
×
broken avatar :(
Location: usbuffalo
Date Registered: 16 August 2013
Last active: 11 months ago
Posts
927
Respect
Forum Rank
The Decider
Primary Group
Community Mapper
My Groups
More
My Contact & Social Links
More
Personal Quote
Giggity.
×
RamboBadass's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
RamboBadass's Contact & Social LinksAsk merambobadassRamboDaGreat
well gimmy a hr im going to re try by redownloading and all


see I just reinstalled everything win 7 and everything else lol so I might have missed something .... for ex. mod specific map lol
I think that's the issue I need to do some crap and will retry
Last Edit: January 21, 2014, 08:21:49 pm by rambobada555555
broken avatar :(
×
broken avatar :(
Location: usbuffalo
Date Registered: 16 August 2013
Last active: 11 months ago
Posts
927
Respect
Forum Rank
The Decider
Primary Group
Community Mapper
My Groups
More
My Contact & Social Links
More
Personal Quote
Giggity.
×
RamboBadass's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
RamboBadass's Contact & Social LinksAsk merambobadassRamboDaGreat
hey is there a way to block the radius from getting kills on other side of a wall?
broken avatar :(
×
broken avatar :(
Location: nlApeldoorn
Date Registered: 17 December 2013
Last active: 1 year ago
Posts
1,187
Respect
1,404Add +1
Forum Rank
Zombie Colossus
Primary Group
Community Scripter Elite
My Groups
More
My Contact & Social Links
More
Personal Quote
It aint much, if it aint Dutch
×
BluntStuffy's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
Oil Rig Beta Access
Oil Rig Beta Access
BluntStuffy's Contact & Social LinksBluntstuffy@BluntZombieBluntStuffyStuffyZombie
hey is there a way to block the radius from getting kills on other side of a wall?

Yes there is, i made that allready for my own map.
I'll post an update for the Tutorial tonight, im at work right now..
broken avatar :(
×
broken avatar :(
Location: usbuffalo
Date Registered: 16 August 2013
Last active: 11 months ago
Posts
927
Respect
Forum Rank
The Decider
Primary Group
Community Mapper
My Groups
More
My Contact & Social Links
More
Personal Quote
Giggity.
×
RamboBadass's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
RamboBadass's Contact & Social LinksAsk merambobadassRamboDaGreat
ok cool thx you didn't have to post while at work lol
btw I got everything working again thanx to trem
Last Edit: February 10, 2014, 04:25:55 pm by rambobada555555
broken avatar :(
×
broken avatar :(
Location: nlApeldoorn
Date Registered: 17 December 2013
Last active: 1 year ago
Posts
1,187
Respect
1,404Add +1
Forum Rank
Zombie Colossus
Primary Group
Community Scripter Elite
My Groups
More
My Contact & Social Links
More
Personal Quote
It aint much, if it aint Dutch
×
BluntStuffy's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
Oil Rig Beta Access
Oil Rig Beta Access
BluntStuffy's Contact & Social LinksBluntstuffy@BluntZombieBluntStuffyStuffyZombie
Lol, work was boring anyway.. Was there something messed up because of my tut, or did something else go wrong? Else i might need to change the tutorial?

For the "behind the wall" kills:
Go to the death_watch() function you added at the bottom of your _zombiemode_spawner (it should look like this)

Code Snippet
Plaintext
death_watch()
{
    self waittill( "death" );
    last_origin = self.origin;
    area_radius = undefined;
    soul_chest_area = getentarray( "soul_chest_area" , "targetname") ;
   
    for(i=0;i<soul_chest_area.size;i++)
    {
    area_radius = soul_chest_area[i].radius;

        if( self IsTouching( soul_chest_area[i] ) )
        {
         soul_chest_area[i] thread maps\_soul_chest::chest_death_count( last_origin, area_radius );
         break;
         }

        else
        {
        }
    wait 0.05;
    }
}

Change it to this:

Code Snippet
Plaintext
death_watch()
{
    self waittill( "death" );
self.included = true;
    last_origin = self.origin;
    area_radius = undefined;
    soul_chest_area = getentarray( "soul_chest_area" , "targetname") ;
excluder_area = getentarray( "chest_excluder" , "targetname" );
   
    for(i=0;i<excluder_area.size;i++)
{
        if( self IsTouching( excluder_area[i] ) )
        {
self.included = false;
         }
wait 0.05;
}

    for(i=0;i<soul_chest_area.size;i++)
    {
    area_radius = soul_chest_area[i].radius;

        if( self IsTouching( soul_chest_area[i] ) && self.included )
        {
         soul_chest_area[i] thread maps\_soul_chest::chest_death_count( last_origin, area_radius );
         break;
         }

        else
        {
        }
    wait 0.05;
    }
}

Now you can place trigger_multiple's over the part of the radius trigger you don't want to use. Remember to set ai_axis and notplayer on the trigger and give it the KVP
Code Snippet
Plaintext
targetname - chest_excluder
You can place more than one of these if you want to.. That should be all!
broken avatar :(
×
broken avatar :(
Location: usbuffalo
Date Registered: 16 August 2013
Last active: 11 months ago
Posts
927
Respect
Forum Rank
The Decider
Primary Group
Community Mapper
My Groups
More
My Contact & Social Links
More
Personal Quote
Giggity.
×
RamboBadass's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
RamboBadass's Contact & Social LinksAsk merambobadassRamboDaGreat
lol I know that feeling and no no I was having a melt down with my map and trem fig out the problem .... damn dog spawners I guess you need atleast two In each zone or it can crash the zone manager and I had other issues but your stuff is fine lol


and thank you very much

 
broken avatar :(
×
broken avatar :(
Location: de
Date Registered: 18 October 2013
Last active: 3 weeks ago
Posts
652
Respect
Forum Rank
Zombie Enslaver
Primary Group
Donator ♥
My Groups
More
×
InFInIX's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Oil Rig Beta Access
Oil Rig Beta Access
InFInIX's Contact & Social Links
Nice i use this in my next map :)
btw:
Can i edit the fx ??

-CreeX
broken avatar :(
×
broken avatar :(
Location: nlApeldoorn
Date Registered: 17 December 2013
Last active: 1 year ago
Posts
1,187
Respect
1,404Add +1
Forum Rank
Zombie Colossus
Primary Group
Community Scripter Elite
My Groups
More
My Contact & Social Links
More
Personal Quote
It aint much, if it aint Dutch
×
BluntStuffy's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
Oil Rig Beta Access
Oil Rig Beta Access
BluntStuffy's Contact & Social LinksBluntstuffy@BluntZombieBluntStuffyStuffyZombie
Nice i use this in my next map :)
btw:
Can i edit the fx ??

-CreeX

Yeah, sure you can edit whatever you want.
Edit the FX i made, or just add your own FX by changing the script.. (or rename them the same as mine and overwrite them..).
broken avatar :(
×
broken avatar :(
[UGX] Founder
Location: usBay Area, California
Date Registered: 24 June 2011
Last active: 9 months ago
Posts
5,551
Respect
6,691Add +1
Forum Rank
Immortal
Primary Group
UGX Administrator
My Groups
More
My Contact & Social Links
More
Signature
If Java had true garbage collection, most programs would delete themselves upon execution.
×
treminaor's Groups
UGX Administrator
UGX Team Member
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
If the models included with this tutorial download are ripped directly from BO2, please (either by yourself or by recruiting the help of another member) remake your own model so that is legal to host on the site.

Thank you.
broken avatar :(
×
broken avatar :(
Location: nlApeldoorn
Date Registered: 17 December 2013
Last active: 1 year ago
Posts
1,187
Respect
1,404Add +1
Forum Rank
Zombie Colossus
Primary Group
Community Scripter Elite
My Groups
More
My Contact & Social Links
More
Personal Quote
It aint much, if it aint Dutch
×
BluntStuffy's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
Oil Rig Beta Access
Oil Rig Beta Access
BluntStuffy's Contact & Social LinksBluntstuffy@BluntZombieBluntStuffyStuffyZombie
If the models included with this tutorial download are ripped directly from BO2, please (either by yourself or by recruiting the help of another member) remake your own model so that is legal to host on the site.

Thank you.

Also only stock-WaW models in this one, i did however re-scaled them and combined more model's into one (that's not illegal is it?  ??? )
broken avatar :(
×
broken avatar :(
[UGX] Founder
Location: usBay Area, California
Date Registered: 24 June 2011
Last active: 9 months ago
Posts
5,551
Respect
6,691Add +1
Forum Rank
Immortal
Primary Group
UGX Administrator
My Groups
More
My Contact & Social Links
More
×
treminaor's Groups
UGX Administrator
UGX Team Member
UGX Site Moderator Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms.
Nope nothing illegal about that, the models were already put up for download with the Mod Tools so this is no different. Thank you for clarifying on the models.
broken avatar :(
×
broken avatar :(
Location: usrhode island
Date Registered: 25 September 2013
Last active: 10 years ago
Posts
15
Respect
Forum Rank
Legless Crawler
Primary Group
Member
My Contact & Social Links
More
so i did everything but when i spawn in theres just the clip no chest, what am i missing?
broken avatar :(
×
broken avatar :(
drago
Location: mx
Date Registered: 5 July 2013
Last active: 4 years ago
Posts
941
Respect
Forum Rank
The Decider
Primary Group
Member
My Contact & Social Links
More
×
jjbradman's Groups
jjbradman's Contact & Social Linksjjbradmanjjbradmanjjbradman
so i did everything but when i spawn in theres just the clip no chest, what am i missing?
including the models in your_map.csv

 
Loading ...