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[Call of Duty: World at War] Black Ops Perks

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Created 5 years ago
by gympie6
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Did someone mention Harry's Perks >:D

 
Really though, nice job, I may one day switch over, but I pretty much have backups of much of the stuff from over the years, well up until 2017 when I made the backup, a lot of what I had is gone from after that. I enjoy harry's set and ease of use, idk from what I'm aware Harry's downloads are no longer available?
 
 
Started working toward it today and have most of it working [NOT THAT I CAN SHARE IT] :/ But I will soon have HarryBo21's Perks 5.0.0 Modified to work RAW Put together for map building! I have the perks working and more than half of the vending machines show up, so in their stead I'm placing the correct xmodels. I don't want to use the 3.07 RAW so I'm not.
 
Update:
NOT USING THE PATCH OR LOCALIZE
 
All perk machines have a model/appearance except Widows Wine.
 
All Perks working and Wonderfizz, again except Widows Wine.
 
HarryBo21's Perks 5.0.0 RAW, Success. ish. I wanted Widows Wine to work but I don;t have the model, will figure something out later.
 
Last Edit: December 01, 2023, 09:12:47 am by Undeadmetal
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My published cod maps:

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Black Ops Perks: https://www.ugx-mods.com/forum/scripts/55/call-of-duty-world-at-war-black-ops-perks/22180/
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gympie6's Contact & Social LinksTeffrieGympie5#5971TheRevenantSkullTeffrie
Did someone mention Harry's Perks >:D
 
Really though, nice job, I may one day switch over, but I pretty much have backups of much of the stuff from over the years, well up until 2017 when I made the backup, a lot of what I had is gone from after that. I enjoy harry's set and ease of use, idk from what I'm aware Harry's downloads are no longer available?
 
 
Started working toward it today and have most of it working [NOT THAT I CAN SHARE IT] :/ But I will soon have HarryBo21's Perks 5.0.0 Modified to work RAW Put together for map building! I have the perks working and more than half of the vending machines show up, so in their stead I'm placing the correct xmodels. I don't want to use the 3.07 RAW so I'm not.
 
Update:
NOT USING THE PATCH OR LOCALIZE
 
All perk machines have a model/appearance except Widows Wine.
 
All Perks working and Wonderfizz, again except Widows Wine.
 
HarryBo21's Perks 5.0.0 RAW, Success. ish. I wanted Widows Wine to work but I don;t have the model, will figure something out later.
Oke? :confused-smiley:, Goodluck! :+1:  
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My mistake if I knew you were still active I would’ve just asked the major differences. What sets your apart? Is it more stable than Harry’s were? I appreciate it! I apologize for the randomness of my other post. Glad to see a pack still available for the perks. Nice job!
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My mistake if I knew you were still active I would’ve just asked the major differences. What sets your apart? Is it more stable than Harry’s were? I appreciate it! I apologize for the randomness of my other post. Glad to see a pack still available for the perks. Nice job!
Actually there is almost no difference between mine and his, I still had Harry's files from version 5.2.0 but he removed every download link from the internet.
During the Covid lockdown I had some free time and choose to rebuild the Black Ops Perks, I fixed all the issues I saw from his latest version and made a new release.
Kept it simple without the models in the raw folder.
 
localized_common.ff's are almost never used so I give them the option to use this name and to use localized_MAPNAME.ff and MAPNAME_patch.ff files.
Last Edit: December 01, 2023, 10:56:55 pm by gympie6
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Actually there is almost no difference between mine and his, I still had Harry's files from version 5.2.0 but he removed every download link from the internet.
During the Covid lockdown I had some free time and choose to rebuild the Black Ops Perks, I fixed all the issues I saw from his latest version and made a new release.
Kept it simple without the models in the raw folder.
 
localized_common.ff's are almost never used so I give them the option to use this name to use localized_MAPNAME.ff and MAPNAME_patch.ff files.

 
Oh sweet! Thanks for the quick response. 5.20 + Your Fixes lol probably better than just 5.0.0 either way!
 
I happen to have talked to NateSmithZombie before he up and did about the same thing as harry but more politely from what I'm aware, If it wasn't /isn't a problem, I have and would post the content. Original credits given of course as much so as possible. Pretty sure I'm not allowed to though correct? Has been years.
 
Nates Bo2 Weapons, Afterlife,Avogadro, Motd Wolves, Denizens,
 
Harry's Shields, Harry's Craftables, Harry's Mystery Box Pack, Perks-Shields-Craftables Combined, Origins HUD, Hell's Retriever/Redeemer, Perks 5.0.0 & 5.1.0
 
Failed height=359
 
 
Edit: Or if you want we can chat and figure out/fix certain things about each, fix them up, and repost updated copies.
 
 
Last Edit: December 01, 2023, 11:32:52 pm by Undeadmetal
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Oh sweet! Thanks for the quick response. 5.20 + Your Fixes lol probably better than just 5.0.0 either way!
 
I happen to have talked to NateSmithZombie before he up and did about the same thing as harry but more politely from what I'm aware, If it wasn't /isn't a problem, I have and would post the content. Original credits given of course as much so as possible. Pretty sure I'm not allowed to though correct? Has been years.
 
Nates Bo2 Weapons, Afterlife,Avogadro, Motd Wolves, Denizens,
 
Harry's Shields, Harry's Craftables, Harry's Mystery Box Pack, Perks-Shields-Craftables Combined, Origins HUD, Hell's Retriever/Redeemer, Perks 5.0.0 & 5.1.0
 
(Image removed from quote.)
 
 
Edit: Or if you want we can chat and figure out/fix certain things about each, fix them up, and repost updated copies.
I am not sure what you're asking but I stopped modding. I still have some stuff but not everything.
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I'm having an issue where the zombies aren't going to the distraction point, even though I have it on the map.
 
What might be the issue? :)
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I'm having an issue where the zombies aren't going to the distraction point, even though I have it on the map.
 
What might be the issue? :)
I think you have missed a step while installing the perks, look through the installation instructions for help.
Last Edit: March 28, 2024, 06:46:18 am by gympie6
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I've been able to fix this, go into your _loadout.gsc and uncomment the add_weapon and add your custom weapon there and leave the rest commented out. it should look like this : _loadout.gsc
 
Your _zombiemode_perks.gsc should look like this: _zombiemode-perks.gsc
 
I had your same issues and was about to uninstall the perks but after hours of messing with it I have found that is the way you need to set it up in order to get custom start weapons to work without that bug happening. I believe it messes with the initial loadout causing the engine to for some reason believe you only have 1 weapon slot.
 
 
EDIT: I've found using the vanilla scripts files with my fix will work but it will break the mystery box from moving locations. using the sniperbolts scripts will cause the gun slot bug again. I'll see if I can find a fix.
Last Edit: July 19, 2025, 02:45:53 am by sadsht
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I've been able to fix this, go into your _loadout.gsc and uncomment the add_weapon and add your custom weapon there and leave the rest commented out. it should look like this : _loadout.gsc
 
Your _zombiemode_perks.gsc should look like this: _zombiemode-perks.gsc
 
I had your same issues and was about to uninstall the perks but after hours of messing with it I have found that is the way you need to set it up in order to get custom start weapons to work without that bug happening. I believe it messes with the initial loadout causing the engine to for some reason believe you only have 1 weapon slot.(Image removed from quote.)(Image removed from quote.)
 
 
EDIT: I've found using the vanilla scripts files with my fix will work but it will break the mystery box from moving locations. using the sniperbolts scripts will cause the gun slot bug again. I'll see if I can find a fix.
Hello, what are you trying to solve here?

 
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