- BOBBY Z's BUILDABLES -
- Mystery Box -
VIDEO:http://www.youtube.com/watch?v=rL9lenmwBegDOWNLOAD:
INSTRUCTIONS:- First off go to the directory you extracted the files to (the files included in .rar download)
and open the mods folder then rename the folder "nazi_zombie_MAPNAME" to match your map name.
- Then go back to the directory containing your extracted files
and copy all the folders then paste in your COD:WAW root folder.
-
NOTE: When copying you will be asked to replace sniperbolts begin chest prefab , select yes.
it has been adjusted for buildable.
- Then go to your maps folder (located in codwaw-root/mods/)
and open the mod.csv and add the following at the bottom,
then close & save :
material,buildable_mystery_box_bandr_shader
material,buildable_mystery_box_base_shader
material,buildable_mystery_box_lid_shader
sound,byzmodz_custom_sounds,,all_mp
sound,byzmodz_custom_vox,,all_mp
- NOTE: If you've already used another one of my buildables you will already have those 2 sound lines
in your mod.csv, you dont need them in there twice
- Now open the maps folder in your maps folder, and open "nazi_zombie_MAPNAME.gsc"
(NOTE: Your maps name would be in place of MAPNAME lol) then find this :
/*--------------------
FUNCTION CALLS - PRE _Load
----------------------*/
level thread DLC3_threadCalls();
- Now add this under it :
maps\byzmodz_buildable_mystery_box::main();
- So it looks like this :
/*--------------------
FUNCTION CALLS - PRE _Load
----------------------*/
level thread DLC3_threadCalls();
maps\byzmodz_buildable_mystery_box::main();
- Then close & save.
- Now open your map in radiant and add prefabs, placement goes as follows :
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- buildable_mbox_base_part.map = This is the prefab of the mystery boxes base player picks up, place it where you want player to pick it up.
- buildable_mbox_lid_part.map = This is the prefab of the mystery boxes lid player picks up, place it where you want player to pick it up.
- buildable_mbox_bandr_part.map = This is the prefab of the mystery boxes bear and rubble player picks up, place it where you want player to pick it up.
- sniperbolt's begin chest prefab (customized) = This is the prefab of sniperbolts begin chest when you copied files, if you followed my instructions you replaced the old prefab with my updated prefab
which means if you have mystery box in your map already (which you should lol
) it has already added to your map
therefore it has already been placed where you want it
- buildable_mbox_work_bench_build_trigs.map = This is the prefab of the work bench & build triggers, where player builds parts, place it where you want player to build the parts.( I would recommend near built mystery box)
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- After you've added these prefabs close radiant saving your changes.
- Once back at Launcher select "Mod Builder" tab, then select your map, and then select newly added files in the list and build your mod, with "Build mod.ff Fastfile" & "Build IWD File" both selected.
- Then Finally select "Compile Level" tab, then select your map and compile as you normally would.
Final Notes:- Feel free to customize what ever you want if you want.
- Be sure to give me credit
also be sure to give don goony credit for his knuckle crack and hack functions.
as well credit to sniperbolt for his mystery boxes
- If you have any troubles with it, or even just need help customizing it, just add me to steam (bobby_z_begin)
and ill be glad to help.
(also if you add me i always share stuff early with people on my steam friends list for testing purposes etc)