Hello, i do apologize i have not uploaded anything for a while , i been busy working on stuff, i am now going through and preparing a lot of finished codes for release, I will be releasing bigger more complex codes soon however i want to get some of the smaller ones uploaded first, This is a simple code i wrote to randomize the amount of points found by player when going prone in front of perk machines , as oppose to always being 25 points.
STEP 1:
open your dlc3_code.gsc (located in mods/mapname/maps/) and search for this function:
STEP 2:
replace the function with this one (or adjust yours to look like this):
STEP 3:
now paste this function under that function or at the bottom of the script:
STEP 4:
save & close, then open launcher (check on dlc3_code.gsc in the list if it's not already) & build your mod.
NOTES:
- if you do not have dlc3_code.gsc in your mods/mapname/maps/ folder then copy it from raw/maps/ - the value of level.random_change_found in each case is one of the possible points player recieves, you may of course adjust them to your liking.
i think he can read (i mention tht i download .obj's at the top of post) , he probably meant i made it for coid as in i made it from .obj to a xmodel useable in cod , in any case you might find tht easy to do , and yes after a while it gets easier to do , but not every model is easy to do some need alot of work before theyll work , and you cant speak for every 1, as hard as you think it is to believe there is still ppl out there who have troubles with this , there is ...
thank you for nice replies , i was starting to get annoyed by the rudeness of some ppl in the forums , who think that even though i fixed / created most of the textures , convert files over to cod , that i should not get any recognition , anyways so the positive feedback is greatly appreciated , and if you want any of these mmodels as buildable i can seperate them in parts if you want , for example , for my thundergun buidlable , i wanted actual thundergun parts , so i seperated thundergun into 3 seperate pieces , so it looks alot more proper during the building of it
first off not every one knows how to convert them to codwaw , i know this for a fact for instance some models ive ported already when i didnt know how to i asked some ppl to try and they couldnt do it one of those ppl was the guy who released halo magnum , so... n im annoying really , you just post rude comments over and over , its none of your goddamn business , you dont like dont download , and you dont need to fix them they fine, only problems models i uploaded have been having is character models dont work as player models , they are just rigid models , and maybe a couple models are a little small or big in scale size , but thats an easy fix with modelscale kvp anyways , piss off leave me alone , im just tryna help ppl who dont know how to convert models
.obj's downloaded through yobi3d.com from the following sites :
tf3dm.com clara.io esi.uclm.es 3dvia.com
please note that although .obj's were downloaded , i still did alot of work converting them to xmodels and in some cases texturing them because they had no textures so of course credit websites for .obj's , but please give me a bit of credit aswell
also i would like to mention for character models i uploaded , they are not converted as player models they are just models for show , im currently working on making all models of characters i uploaded work as player models/ bosses , when i finish i will upload till then they are just rigid models , anyways without further adue , here is the models :
thank you for explaining , , and honestly i wasnt tryna discredit anyone , i was just misunderstood on the matter , wont happen again , im going through and adding websites i got .obj's from to my recent posts , srry bout late response to this been busy havent had a chance till now to look through replies , etc , anyways thanks again , but i would like to mention , bcuz of all the work im putting in gettin models into codwaw , i am still gunna have my name in the files , but i would like to note , that isnt to sololy credit me , that is mainly for my own memory , it makes it easier for me when working on them to find files and not make mistakes anyways , i hope tht's okay
you know what im getting sick of this bull shit , any .obj ive gotten i checked to make sure it was royalty free , , and i asked a buddy , if i had to mention website , if it was royalty free he said i didnt have to , anyways , srry if i offended any1 , but that was my understanding i was just just tryna share some cool models with ppl