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Contact Support - Help Center Get help on the UGX Discord. Join it now!can you make me a script where i shoot 3 teddy bears it gives me electric cherry
This script can be easily adapted to do just that.
I won't be making scripts for everyone who wants them but here is how to give a perk since its pretty simple:
...
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
^1 thread function
^1------------------^
^1ERR(0) scripts/custom/shootable.gsc (7,19) in "init()" : syntax error, unexpected TOKEN_FUNCTION, expecting TOKEN_LEFT_BRACKET or TOKEN_IDENTIFIER : thread function
I got this error when compiling?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
got this error when compiled the map:
^1
^1^
^1ERR(6E) scripts/custom/shootable.gsc (15,0) : Compiler Internal Error : Uninitialized local variable 'targetname'
Any thoughts on how to fix?
I get this error while compiling?
^1}
^1^
^1ERR(6E) scripts/custom/shootable.gsc (18,1) : Compiler Internal Error : Uninitialized local variable 'targetname'
Thanks for fixing all the problems, should have tested it sooner since I wrote this from memory cause I couldn't get on steam at the time.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Did the OP get updated as I am getting the same error when trying to build!
I get this when launching the game
(Image removed from quote.)
I think this was a mistake when HitmanVere edited it, ill fix it since function wasn't supposed to be there in the first place.
Re do the part where the script is made, at the top where the functions are threaded they are supposed to be
Just updated OP.