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Adding bots margwa robot help

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Created 8 years ago
by dkamasta
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Seen some videos with 40 margwa or 40 robots on bo3.
So decide to take a look into scripting of this.

found the files share/raw/scripts/shared/ai

archetype clone.gsc
archetype robot.gsc
margwa.gsc

now I have a map and mod running with custom box upgraded with only camou guns in it.,
so know a bit how to add stuff, really would be awesome if someone explains the first steps how to add bot/margwa/robot
cause they are all in same map, so must be same script.

thnx in advance
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The world will always underestimate me...until i show them what my creativity is capable of.
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would love to see this myself, just make sure your including those script files in your mapname.gsc
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This topic has been moved to the Help Desk.
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You need to use the spawnActor function.

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SpawnActor(<AIType>, <origin>, <angles>, [targetname], [forcespawn], [fullyaware], [spawnerEnt])

For a Margwa you'd pass "spawner_zm_zod_margwa" as the AItype. For a G.I. Unit, you'd pass "spawner_bo3_robot_grunt_assault_mp".

Do be aware the aitype needs to be loaded, so you'll only be able be spawn Margwa in Shadows of Evil since the aitype is not loaded for any other map. You can check which aitypes are loaded by doing /listassetpool 44 in the console.

 
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