Lol, I thought this map was for WaW until I saw the trailer. I never went to the BO3 forums but I still get messages/notifications for BO3 threads.
i honestly dont know why none is subscribing to my map. like why are these really crappy box maps getting so many ratings and subs, like thats just gonna kill the custom zombie community if they dont want good maps.
hi im trying to have my hanging body rotate slowly on the x axis, while staying in the same spot, counter clockwise then slowly reverse to clockwise. can someone help me?
no it would not, because people spent their own time possibly changing the textures or making those models by hand, its just not something you should do from the communities maps.
Hi ive been trying everything but nothing seems to work, when i have my custom gun such as the ump45 or the commando i cant hear any sounds please tell me what im missing or how to fix it, do i need to include sounds in my zone file?
share/raw/sound/aliases/weapons.csv
share/raw/sound/aliases/user_aliases.csv
Zone file
I have the sounds included on the weapon file so I dont understand what im doing wrong
I fixed it, my radiant bugged out and thought my grid size when ever i rotated was 1600 units. So i went on the 2d grid and just selected 1 unit and it all went back to normal
I've been struggling to get jump_down to work. Either the Z's all get bunched up at the top of what they're supposed to drop from. Or they just kinda slide off without performing the animation.
I've tried setting the anim script to jump_down but it doesn't work like jump_up_to_climb.
i figured it out you put zm_jump_down_(numbers of units the animation is)
Hi all of a sudden my rotating objects/brushes/models/etc will no longer rotate. I dont know what I did to turn rotation off, but If anyone knows how to fix and or turn it back on, youll will save me!
i think those are the language options, steam should automatically post them world wide, but correct me if im wrong. If your right than this is a blessing for people around the world