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) I wanted to start with something easy. Please leave constructive criticism if it is required.//Easy Text Intro - By Andy Whelan
text_intro()
{
trig = getent ( "text_intro", "targetname");
trig waittill ("trigger");
wait (10); //How long it takes to appear on the players screen, change if you want.
iPrintLn ("Office Survival"); //Change the text inside of the "" to whatever you want to appear.
wait (5);
iPrintLn ("Map by Andy Whelan"); //Again change the text inside of the "" to whatever you want to appear as the 2nd line.
wait (5);
iPrintLn ("Don't look down");
}wait (5);
iPrintLn ("");thread text_intro();maps\_zombiemode::main();
thread text_intro();

if(!isdefined(ent))
assertmsg("Entity is not defined");if(!isdefined(ent))
{
iprintln("Entity is not defined");
return;
}![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Ive always wondered this so ill ask
im programming such as this, what does "assert" do/mean?
Ive literally never had to use it, does it write that to console log on failure or something?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() | |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
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