Hey everyone! So as part of my BO mod, I'm hoping to add the Engineer Zombie boss to Kino Der Toten, as what was at one point considered for the map. However, I'm running into trouble with getting him to actually spawn in on the level. Let me try to run down everything I've done so far:
I'm kinda new with setting up spawn points via gsc files, so I might have done this part wrong. Surely I can just put all of the spawn points together in one function like this?
I'm probably wrong here, but I was assuming that I could simply designate a round to this function as seen above, where I'm trying to get the boss to spawn on round three.
- Before, I also tried adding this:
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level.boss_zombie_spawn_heuristic = true;
Directly under the level.boss_zombie_enter round = 3 line in zombie_theater.gsc, but what that did was cause the spawn music to continuously play over and over again during the match. So I'm guessing that was totally wrong
Aside from that, I've got all the sounds, animations, models, and character files set up just fine. Any help would be greatly appreciated, thank you!!
I've tried to do this too on a custom map of mine that I made with radiant, same thing happens. everything loads in fine, but the engineer never actually spawns.
Hey everyone! So as part of my BO mod, I'm hoping to add the Engineer Zombie boss to Kino Der Toten, as what was at one point considered for the map. However, I'm running into trouble with getting him to actually spawn in on the level. Let me try to run down everything I've done so far:
I'm kinda new with setting up spawn points via gsc files, so I might have done this part wrong. Surely I can just put all of the spawn points together in one function like this?
I'm probably wrong here, but I was assuming that I could simply designate a round to this function as seen above, where I'm trying to get the boss to spawn on round three.
- Before, I also tried adding this:
Code Snippet
Plaintext
level.boss_zombie_spawn_heuristic = true;
Directly under the level.boss_zombie_enter round = 3 line in zombie_theater.gsc, but what that did was cause the spawn music to continuously play over and over again during the match. So I'm guessing that was totally wrong
Aside from that, I've got all the sounds, animations, models, and character files set up just fine. Any help would be greatly appreciated, thank you!!
I never modded for bo1 before but there is a thing that's wrong, You want to link a variable to a method which is not returning anything.
I am talking about this var boss_zombie_default_enter_level. I think you want to return this: return self.entered_level = true;
Next advice I give you is debugging the engineer zombie and look for problems. Is he spawning? Where? Does he spawn? Yes or no? Does he enter that method? Cool But why don't I see him yet, that kind of things.