zombie magic_bullet_shield(); // Call this to start the invincibility zombie stop_magic_bullet_shield(); // Call this to end the invincibility
Obviously zombie has to be the zombie you are calling this on. Also make sure you have this line at the top of the script so you can use these functions:
Code Snippet
Plaintext
#include maps\_utility;
Last Edit: August 11, 2015, 01:51:15 am by JBird632
zombie magic_bullet_shield(); // Call this to start the invincibility zombie stop_magic_bullet_shield(); // Call this to end the invincibility
Obviously zombie has to be the zombie you are calling this on. Also make sure you have this line at the top of the script so you can use these functions:
Code Snippet
Plaintext
#include maps\_utility;
Thanks, I wasn't planning on adding this to a zombie so would this work with any ai?