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ugx easy fx error

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Created 10 years ago
by fatboypro
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so i am using ugx easy fx (came with my script placer i use GCZ) it worked the first time but when i compiled again my map crashes when i try to play it and i get this error
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cant find script maps/test_fx
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is there a file in your mod called test_fx?
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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is there a file in your mod called test_fx?

test_fx looks to be the maps FX file, which the UGX easy FX doesn't use(its how you would normally add an FX).

Find test_fx and add it to your IWD. Should fix the error.
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test_fx looks to be the maps FX file, which the UGX easy FX doesn't use(its how you would normally add an FX).

Find test_fx and add it to your IWD. Should fix the error.
where would the file be?
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where would the file be?

raw/maps if it was generated correctly.

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k when i saw that error i thought it ment root/mods/mapname/maps
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k when i saw that error i thought it ment root/mods/mapname/maps

Doesn't matter if its in root/raw/maps or root/mods/mapname/maps, just as long as its being included when you compile(which it doesn't look like it is because of the error).
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well the file is not in root/mods/mapname/maps

Post Merge: March 08, 2014, 08:54:07 pm
so i fixed this error but now im getting this error
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cant find script 'maps/nazi_zombie_test_amb
i looked in maps and there is no file called nazi_zombie_test_amb
Last Edit: March 08, 2014, 08:54:07 pm by fatboypro
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nazi_zombie_test_amb would be a clientscript. Does it say where this file is being called from? Likely one of your CSVs. If there isn't already a call for the "clientscript" then I would just change the serverscript call that's causing the problem to clientscript.
Last Edit: March 08, 2014, 09:27:35 pm by SajeOne
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Marked as best answer by fatboypro 10 years ago
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Go into the full console and see where that is being called from.
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its from my mapname.gsc i found the line thats calling it should i comment it out?

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its from my mapname.gsc i found the line thats calling it should i comment it out?
Yes.
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thanks its fixed!

 
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