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The dreaded 400 fx error

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Created 10 years ago
by nabaro
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I know this has been posted a million times, so I tried commenting out several fxs in dlc3.csv and in zombiemode.csv to no avail. I then used UGX asset counter on nazi_zombie_mymap.csv and it says I've only used 174 fx out of the 400 fx limit. Thanks in advance for your help!

Double Post Merge: January 28, 2015, 03:03:29 am
Never mind, I forgot to compile the _patch
Last Edit: January 28, 2015, 03:03:29 am by nabaro
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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also in future, you can comment the FX out of nazi_zombie_mapname contained in "zone_source"

Also Im informed you should comment them out of nazi_zombie_factory in "zone_source" too as that us used on 1.4 maps i believe
Last Edit: January 28, 2015, 03:40:08 am by Harry Bo21
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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Also Im informed you should comment them out of nazi_zombie_factory in "zone_source" too as that us used on 1.4 maps i believe

No, nazi_zombie_factory.csv is map specific and wouldn't be loaded unless you actually included it. All dlc3 maps use dlc3.csv for including the majority of V1.4 assets, which are taken from nazi_zombie_factory.csv.
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I made this point and was told I was wrong??? lol Im getting so confused lol

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Comment out all fx you dont use in zone_source files (your mapname, dlc3) and also comment aut these fx'es from your script files just in case. This method always work for me :)

 
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