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<zone_from> = first zone you would like to link. This is typically the zone the player is already in as is buying from.
<zone_to> = the zone that is being activated
<script_flag> = the script_flag on the blocker trigger that will tell the script to activate the zone
It is very difficult to translate ...
how it should look in the radiant?
info_volume: targetname - wnuen_zone target - wnuen_zone_spawners
blocker: script_flag - enter_wnuen_building
axis_spawner_zombie: targetname - wnuen_zone_spawners
like this?
Yes.
does not work(((
zombies spawn only in "receiver zone"
Did you do the script part right? If your using what you said before, it should look like this:
Edit:
I'd really recommend using your own zone names and script_flag stuff. Not that it won't work, its just that its easier for you to figure out.
just want to know how to construct the original map of the treyarch (der reise/ nazi_zombie_factory)
Your doing a remake then? All but a few use add_adjacent_zone. The only think you would be changing is what the script looks for in the map file, not how the function itself works.