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So I got the prefabs from Sniperbolts Tutorial Prefabs and put those in my map. The hint-string on those work fine. But the problem with those is that when the box "moves", it goes back to the same spot every time. I make sure that I have the start chest in then chest_1, chest_2, and so on.
I searched this problem on the forum but the only solutions I found were:
1]
Make sure that this is on mapname .gsc:
level.DLC3.useChestMoves = true;
-or-
2]
replace the entire _zombiemode_weapons.gsc with the one from sniperbolts tutorial. Which I don't want to do because I have heavily edited that script and I don't want to overwright that.
If you have a solution to the UGX box problem or the problem I'm having with sniper bolts box, let me know.