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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Have you tested that?
- Phil.
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Have you tested that?
- Phil.
im sorry i was refering to misc_model --> script_model
im new to the turret stuff.. :p
thingtolinkto = getent("thingtolinkto", "targetname"); //get the thing you want to link to while it moves
turret = spawnTurret( "misc_turret", thingtolinkto.origin + (0,0,20), "mg42_bipod_stand" ); //adjust position
turret setModel("mounted_ger_mg42_bipod_mg"); //set model
//other settings...
turret linkto(thingtolinkto); //This is the magic line to make it work
turret.targetname = "auto_mg"; //added this and now my auto turret system uses it