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broken avatar :(

Gabe

Posts
9
Respect
2
Forum Rank
Legless Crawler
Primary Group
Member

Forum Stats

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Date Registered
April 09, 2014, 10:20:29 am
Posts
9 (0.002 per day)
Last Active
September 23, 2014, 03:53:58 pm

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gb
Location
London
Local Time
April 27, 2024, 02:27:11 pm

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im sorry i was refering to misc_model --> script_model

im new to the turret stuff.. :p
10 years ago
Have you tested that?

- Phil.

That post was so pointless  :lol: :lol:
10 years ago
select the turret and press 'N' then click where it says classname misc_turret or what ever and change it to this:
Key: classname
vaule: script_turret

then give it a targetname  and get the entity in the gsc..
and now you can do moveY with this model.. etc.
10 years ago
why are people making this code soo spread out... I will shrink the script for you..:
[code]
{
   cost_points = true;
   while(1)
   {
      players = get_players();

      for(i=0;i<players.size;i++)
      {
         if((players.score >= 1000) && (cost_poi...
10 years ago
here is a rotate brush:

there are different ways to rotate, and they rotate differently, similar to moveY,Z & X

there is
Code Snippet
Plaintext
brush rotateRoll(360, speed);
Code Snippet
Plaintext
brush rotateYaw(360, speed);
[code]brush rotatePitch(360, speed);
10 years ago
too bad there is no :dave: emoticon here as well :(
10 years ago
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