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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Oil Rig Beta Access |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Oil Rig Beta Access |
You can move by subtracting the 3 different xyz values from the origin, like:
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
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Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Oil Rig Beta Access |
Then just move the model with script, it will move with the model.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Oil Rig Beta Access |
stange, i never needed "enablelinkto()"?
(Image removed from quote.)
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
thats the exact way i was trying it at first If you try to link trigger to model and try to move just the model then the trigger gets left behind, trigger doesnt move with model.
jbird said enablelinkto();
and that worked perfect when i tried that.
i think you need it if u link a trigger to something and try to move it.
maybe its coz mine was linking a "model" to a model or something. Was for the hand on the switch for power in tranzit
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Harry from what i've seen you only need EnableLinkTo() on a trigger anything else can be linked no problem
awsome thanks for quick reply +1
Double Post Merge: August 10, 2015, 11:59:48 am
ok that worked but i have an other question how would you link the trigger to a model.
i pretty much need my trigger to move with model.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
So why did you mark his reply as best answer when i gave the answer? Just wondering.
Because ur solution just teleports the trigger instantly, whereas mine will allow it to move with the object.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
He never mentioned that he wanted to move the trigger with anything, just that he wanted to move it though.
ok that worked but i have an other question how would you link the trigger to a model.
i pretty much need my trigger to move with model.
Oh really
is it possible to move a trigger here is a quick basic example:
anytime i try to move a trigger it doesnt work. is there a certain way this must be done?