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Map freezes every couple of seconds/minutes...

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Created 11 years ago
by Rollonmath42
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I do mods/maps for WaW and BO1.
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I'm getting an issue with any new maps I compile where it freezes every couple of seconds/minutes. I'm not completely sure what the problem is but I've narrowed it down to something wrong to a script due to the console saying:

script runtime error: potential infinite loop in script - killing thread

It shows up every time the game freezes and I tried with developer 1 and developer_script 1 on but the game would crash upon the first freeze. Anyone have any ideas?
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Often, this error is a result of a wrong zone setup where the stuff in the map and the stuff set up in the script are different from each other.

- Phil.
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Ok, that's what I thought might be wrong. I'll take a look and see if that's the case.
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see, i told you this already babe.
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this also happens when you comment out soundalias'. The game tries to play the sound because a script says so, but there's nothing to play so it just gets an inf loop error and causes freezing.
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What deathclonic said was true and I fixed it. Now it doesn't freeze anymore.
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

"...Christ, people. Learn C, instead of just stringing random characters
together until it compiles (with warnings)..."

-Linus Torvalds
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oh this?

http://gyazo.com/d27cc036676c37475d6b13380f996537

a slight stutter at the begging isn't a huge problem anyway.
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Yeah it's that error but it isn't only at the beginning, its throughout the game whenever the player is going to say something.
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Yeah it's that error but it isn't only at the beginning, its throughout the game whenever the player is going to say something.

yeah, i can see why thats annoying since Dempsey likes gloating alot.
Last Edit: November 20, 2012, 05:31:54 am by daedra descent

 
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