Hintstring and custom gun issues due to memory limit?

broken avatar :(
Created 1619 days ago
by Psych
0 Members and 1 Guest are viewing this topic.
2,537 views
broken avatar :(
×
broken avatar :(
Location: usunited states
Date Registered: 19 August 2012
Last active: 513 days ago
Posts
215
Respect
Forum Rank
Mr. Elemental
Primary Group
Member
Personal Quote
Mapper
Signature
Maker of Contrivance
×
Psych's Groups
Psych's Contact & Social Links
While trying to add the bo2 guns to my contrivance mod I have encountered an interesting issue I cannot find much information on. After the complete install of the custom weapons from Nate, the guns;

-Show up in game but only if a wall buy is available. This means they are not included in the box and give all only gives you wall buy weapons

-PaP guns are not included in game as well. when PaP is used it returns no gun

-No hint strings appear in game on the custom wall buys

-The guns when purchased costs "0" points

Now This would obviously appear to be a an error in script in dlc3_code.gsc and in _zombiemode_weapons.gsc but everything is correct as I have installed these guns the exact same way 2 other times on test maps with perfect success.

Now I have heard the hint_string limit can cause issues but I do not understand how that could effect the guns not being included in the box or the PaP variants being included. Would a memory limit cause this issue even if the map runs fine with t4M installed? I am just baffled as there is not much to the installation and things are pretty simple so I do not know what the problem could be. Here are screenshots as proof the scripts are in order. Any ideas or suggestions would be greatly appreciated because I am stumped.

Sorry but you are not allowed to view spoiler contents.
This topic contains a post which is marked as the Best Answer. Click here to view it.
broken avatar :(
×
broken avatar :(
Location: fi
Date Registered: 25 June 2013
Last active: 13 days ago
Posts
3,998
Respect
Forum Rank
Eviscerator
Primary Group
UGX V.I.P.
My Groups
More
My Contact & Social Links
More
×
HitmanVere's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
Add true in dlc3_code.gsc lines, might fix it
broken avatar :(
×
broken avatar :(
Location: usunited states
Date Registered: 19 August 2012
Last active: 513 days ago
Posts
215
Respect
Forum Rank
Mr. Elemental
Primary Group
Member
Personal Quote
Mapper
×
Psych's Groups
Psych's Contact & Social Links
Add true in dlc3_code.gsc lines, might fix it

nope did not work unfortunately  :(
broken avatar :(
×
broken avatar :(
Location: fi
Date Registered: 25 June 2013
Last active: 13 days ago
Posts
3,998
Respect
Forum Rank
Eviscerator
Primary Group
UGX V.I.P.
My Groups
More
My Contact & Social Links
More
×
HitmanVere's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
nope did not work unfortunately  :(

Can you get the guns via console?
broken avatar :(
×
broken avatar :(
Location: usunited states
Date Registered: 19 August 2012
Last active: 513 days ago
Posts
215
Respect
Forum Rank
Mr. Elemental
Primary Group
Member
Personal Quote
Mapper
×
Psych's Groups
Psych's Contact & Social Links
Can you get the guns via console?

No give all only gives the select guns that are wall-buys in-game (no PaP version of those though either)

WAIT! individual gun give does work...
Last Edit: April 18, 2016, 03:33:40 pm by Psych
broken avatar :(
×
broken avatar :(
Location: fi
Date Registered: 25 June 2013
Last active: 13 days ago
Posts
3,998
Respect
Forum Rank
Eviscerator
Primary Group
UGX V.I.P.
My Groups
More
My Contact & Social Links
More
×
HitmanVere's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
No give all only gives the select guns that are wall-buys in-game (no PaP version of those though either)

WAIT! individual gun give does work...

So yeah, give all works, if guns are added in scripts. You sure scripts are being loaded in mod?
broken avatar :(
×
broken avatar :(
Location: usunited states
Date Registered: 19 August 2012
Last active: 513 days ago
Posts
215
Respect
Forum Rank
Mr. Elemental
Primary Group
Member
Personal Quote
Mapper
×
Psych's Groups
Psych's Contact & Social Links
So yeah, give all works, if guns are added in scripts. You sure scripts are being loaded in mod?

yes because when I edit the WaW guns properties within those two scripts the changes are seen in-game. The scripts are in my maps folder and checked in IWD
broken avatar :(
×
broken avatar :(
[UGX] Documentation Writer & Programmer
Location: usLos Angeles, CA
Date Registered: 23 August 2013
Last active: 7 days ago
Posts
1,322
Respect
Forum Rank
Zombie Colossus
Primary Group
UGX Team Member
My Groups
More
My Contact & Social Links
More
Personal Quote
(ง º ω º )ง u wont sum m8y?
Signature
Do not take life too seriously. You will never get out of it alive.
×
DidUknowiPwn's Groups
UGX Team Member
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
They're added in add_zombie_weapon by calling the engine function PrecacheItem
Marked as best answer by Psych on Today at 04:21:17 pm
broken avatar :(
×
broken avatar :(
Location: usunited states
Date Registered: 19 August 2012
Last active: 513 days ago
Posts
215
Respect
Forum Rank
Mr. Elemental
Primary Group
Member
Personal Quote
Mapper
×
Psych's Groups
Psych's Contact & Social Links
They're added in add_zombie_weapon by calling the engine function PrecacheItem

Nevermind really dumb error on my part. I forgot to rename my mod back to its original name nazi_zombie_beta instead of Contrivance and that is why the weapons were not being included because I added them to the wrong mod. Dumb error but at least it is solved thanks guys sorry about that! And thank you for giving me the idea of what the issue was

-this can be locked or deleted whatever the mods want to do with it
Last Edit: April 18, 2016, 04:22:22 pm by Psych

 

Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch
Loading ...