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help script compile error

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Created 11 years ago
by nibble
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im mapping with the der riese styled maps and i have even built my map based around the tutorial map, but when i go to load my map to test it i get a compile error which says
sorry for no screen shot the insert image does not work for me

Server script compile error
Could not find script 'animscript/dog_init'
animscript\dog_init::initDogAnimations();
(see console for details)
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Have you compiled the mapname_patch file?

- Phil.
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i just started a prototype map with the same layout as my der riese one and it comes up with the same error i used the original script placer yet i have not got a patch file for my prototype map.
Last Edit: October 07, 2013, 05:10:26 pm by nibble
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i just started a prototype map with the same layout as my der riese one and it comes up with the same error i used the original script placer yet i have not got a patch file for my prototype map.
Don't try to make a prototype map with 1.4 tools. If you want prototype gameplay, just don't place perk machines or a PaP machine...
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im mapping with the der riese styled maps and i have even built my map based around the tutorial map, but when i go to load my map to test it i get a compile error which says
sorry for no screen shot the insert image does not work for me

Server script compile error
Could not find script 'animscript/dog_init'
animscript\dog_init::initDogAnimations();
(see console for details)
i had that issue too you didnt install the tools correctly i doubdet that too but its the truth.
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i'm pretty sure the mod tools were installed correctly i installed the prototype tools first to the default directory i also installed them to the steam apps/common/world at war  directory too to make sure they were then i copied the der riese tools over into both the main and the steam apps as well i'm certain that the tools have been installed correctly because if they were not script placer the launcher and radient would not be working

Post Merge: October 07, 2013, 06:23:57 pm
Don't try to make a prototype map with 1.4 tools. If you want prototype gameplay, just don't place perk machines or a PaP machine...


thats the thing on the prototype map i have not placed any perk machines or packapunch i just have standard zombies coming in i have placed a through hole for the zombies to come through trees i have as a background in the distance and a wall hop so the zombie can just come straight without breaking through any barriers
Last Edit: October 07, 2013, 06:23:57 pm by nibble

 
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