UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Help making a vehicle

broken avatar :(
Created 12 years ago
by whippytrout
0 Members and 1 Guest are viewing this topic.
1,323 views
broken avatar :(
×
broken avatar :(
Location: usgeorgia
Date Registered: 24 April 2013
Last active: 3 years ago
Posts
560
Respect
Forum Rank
Zombie Enslaver
Primary Group
Mapper
×
whippytrout's Groups
Mapper Has released one or more maps to the UGX-Mods community.
whippytrout's Contact & Social LinksWhippyTroutWhippyTrout
Hey guys I made a jeep ride using this tutorial http://ugx-mods.com/forum/index.php?topic=1817.msg17141#msg17141
but I want to change the the jeep model to a custom model I have. Problem is when i simply change the model it turns it into the default vehicle in game. I'm thinking I need to create a vehicle or something in AssMan but I don't know how exactly to do that with a custom model I didn't see anywhere to put my model in the settings.

Also is there a way to change how high a player is sitting in the jeep i want to lower them a little bit, right now it feels like the player is standing on the jeep instead of sitting. I figured I'd need to add something to this?

Code Snippet
Plaintext
tag1 = plane gettagorigin( "tag_driver" );
...
players[0] setorigin( tag1 );
players[0] PlayerLinkTo( plane, "tag_driver", 1.0 );

Thanks,

WhippyTrout

broken avatar :(
×
broken avatar :(
Location: kh
Date Registered: 9 August 2013
Last active: 7 years ago
Posts
503
Respect
Forum Rank
Zombie Enslaver
Primary Group
Member
×
codmoddd1234's Groups
codmoddd1234's Contact & Social Links
Code Snippet
Plaintext
tag1 = plane gettagOrigin( "tag_driver" );
link_spot = spawn( "script_origin", tag1 );
link_spot linkto( plane, "tag_driver", (0,0,-30), (0,0,0) );
players = get_players();
if( isdefined( players[0] ) )
{
players[0] setPlayerAngles( plane.angles );
players[0] playerlinktodelta( link_spot, undefined ,  1.0, 80, 80, 80, 80);
}

 
Loading ...