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Dog Rounds causing 400 fx error?

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Created 6 years ago
by TGMKTheII
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Location: 00MIA - Last seen at [REDACTED].
Date Registered: 10 February 2018
Last active: 4 years ago
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Eating Doritos and making maps. LEAVE ME ALONE!
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From how you all blew something so small up, I can tell that you all are libtards.  Just worthless fucking libtards.
You went full retard man... never go full retard. :derp:
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I have never added any FX to my map.. ever.. because every time I tried it gave me 400 fx error. When I began creating my map, I disabled the dog rounds in my dlc3_code.gsc and in my mapname.gsc and later (tonight) I just decided to re-add mixed rounds.. set all variables to true that were necessary for it and now when I try to compile map and play -- 400 fx error. Any clue/help?

Thanks:))!
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Date Registered: 23 February 2015
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Hellhound have their own set of fx's, you can try to comment them out without showing the fx of the lightning of the hellhounds spawning if you still want hellhound in your map.
Last Edit: May 05, 2018, 07:58:28 am by Joeycx

 
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