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Call of Duty 5: World at War => Help Desk => Scripting => Topic started by: TGMKTheII on May 05, 2018, 05:51:50 am

Title: Dog Rounds causing 400 fx error?
Post by: TGMKTheII on May 05, 2018, 05:51:50 am
I have never added any FX to my map.. ever.. because every time I tried it gave me 400 fx error. When I began creating my map, I disabled the dog rounds in my dlc3_code.gsc and in my mapname.gsc and later (tonight) I just decided to re-add mixed rounds.. set all variables to true that were necessary for it and now when I try to compile map and play -- 400 fx error. Any clue/help?

Thanks:))!
Title: Re: Dog Rounds causing 400 fx error?
Post by: Joeycx on May 05, 2018, 07:57:49 am
Hellhound have their own set of fx's, you can try to comment them out without showing the fx of the lightning of the hellhounds spawning if you still want hellhound in your map.