I have about all of the BO1 weapons along with AW and BO2 weapons in my map. When I start the map via compile in launcher these weapons work perfectly.. I sent a beta version of my map to a friend and when he started it all the weapons that were custom showed up as the default weapon (finger weapon). Why is it doing that?
Any help is greatly appreciated. Double Post Merge: May 09, 2018, 07:51:51 pmAnyone? Really need this solved
It seems as though when I use the mystery box and take a weapon it replaces my second gun and only leaves me with one..
For example: I have the 1911, I hit the box, grab an MG42 and it replaces the 1911 and now I ONLY have the MG42 and the 1911 is lost in existence. Any solutions to this? Thanks.
I have never added any FX to my map.. ever.. because every time I tried it gave me 400 fx error. When I began creating my map, I disabled the dog rounds in my dlc3_code.gsc and in my mapname.gsc and later (tonight) I just decided to re-add mixed rounds.. set all variables to true that were necessary for it and now when I try to compile map and play -- 400 fx error. Any clue/help?