



Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |


main()
thread zombiesleft_hud();
{main() { thread zombiesleft_HUD(); level thread DLC3_threadCalls2();![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
You have a function call in between the main function header and body:
(Image removed from quote.)
Move it down to right above "maps\_zombiemode::main();".
Should be Code SnippetPlaintextmain()
thread zombiesleft_hud();
{then put Code SnippetPlaintextmain() {under Code SnippetPlaintextthread zombiesleft_HUD(); Code SnippetPlaintextlevel thread DLC3_threadCalls2();