Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!#include common_scripts\utility;
#include maps\_utility;
#include maps\_zombiemode_utility;
main()
{
level.wolf_origin = (0, 0, 0);
level.wolf_angles = (0, 0, 0);
spawnmodel_dog_and_clip();
}
spawnmodel_dog_and_clip()
{
PrecacheModel("zombie_wolf_bo3");
PrecacheModel("collision_geo_64x64x256");
wolf = Spawn( "script_model", level.wolf_origin );
wolf.angles = level.wolf_angles;
wolf setModel( "zombie_wolf_bo3" );
wolf.targetname = "zombie_wolf";
wolf_trigger = Spawn("trigger_radius", level.wolf_origin + (0 , 0, 30), 0, 20, 70 );
wolf_trigger.spawnflags = 55;
wolf_trigger = getEnt("zombie_wolf","targetname");
wolf_trigger thread Spawn_music();
wolf_clip = spawn( "script_model", level.wolf_origin );
wolf_clip.angles = level.wolf_angles;
wolf_clip SetModel( "collision_geo_64x64x256" );
wolf_clip Hide();
}
Spawn_music()
{
self PlayLoopSound("meteor_loop");
self SetCursorHint("HINT_NOICON");
self waittill("trigger");
self StopLoopSound();
self PlaySound("meteor_affirm","sound_done");
self waittill("sound_done");
self Delete();
players = getplayers();
for(i = 0; i < players.size; i++)
{
players[i] PlaySound("iheay_song");
players[i] Giveweapon("mw2_intervention");
players[i] SwitchToWeapon("mw2_intervention");
}
}
What do you mean by the transition?