UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Combat Knife / Tactical Knife weapon model need help

broken avatar :(
Created 4 years ago
by A Devious Lobster
0 Members and 1 Guest are viewing this topic.
729 views
broken avatar :(
×
broken avatar :(
Location: gb
Date Registered: 27 November 2014
Last active: 9 months ago
Posts
20
Respect
Forum Rank
Legless Crawler
Primary Group
Member
My Contact & Social Links
More
×
A Devious Lobster's Contact & Social LinksDeviousLobsterxXxDeviousLobsterxXxDeviousLob16A Devious LobsterXDeviousLobsterX
Hi, I need help and I'm going to show a short video that shows two problems that occur when I am trying to get the melee weapons to work.


Melee blood effects do not appear unless the knife ViewModel and the knife WorldModel is used so I used the same from the ViewModel and
WorldModel, However, copying the world model and view model I got duplicate models of the knife when I used the melee animation which
shows that using the knife world model and the knife ViewModel caused issues but I did get the blood effects.

By just doing the ViewModel and Worldmodel without using the knife WorldModel and Knife ViewModel being used all is fine but there is no blood
effects for the knifing in first or third person which is where the issue becomes a problem

I would like it if I could do this just like bo1 or bo2 melee weapon setups, however, if there is a way to add the blood effects by using GSC or CSC
the scripting then that is fine but I don't want to use it if it's justs a matter of simple fix I haven't found at all

Also, 1 thing I don't know how to do is change the fx of the knife hit blood effects without replacing the fx file is there a way to change the fx you're
using for the knife world and knife view model to customs one if so how would I go about doing this?

Anyone who has had this sort of problem and has found a way to fix it, the help would be very much appreciated on how to fix this. even input is welcome :)

Combat Knife Blood Weapon File


Tactical Knife Weapon File
Last Edit: May 09, 2020, 08:50:34 pm by Robert
Marked as best answer by Robert 4 years ago
broken avatar :(
×
broken avatar :(
Location: iq
Date Registered: 28 March 2020
Last active: 4 years ago
Posts
4
Respect
Forum Rank
Fresh Corpse
Primary Group
Member
×
mgf34's Groups
mgf34's Contact & Social Links
Hi, I need help and I'm going to show a short video that shows two problems that occur when I am trying to get the melee weapons to work.

Melee blood effects do not appear unless the knife ViewModel and the knife WorldModel is used so I used the same from the ViewModel and
WorldModel, However, copying the world model and view model I got duplicate models of the knife when I used the melee animation which
shows that using the knife world model and the knife ViewModel caused issues but I did get the blood effects.

By just doing the ViewModel and Worldmodel without using the knife WorldModel and Knife ViewModel being used all is fine but there is no blood
effects for the knifing in first or third person which is where the issue becomes a problem

I would like it if I could do this just like bo1 or bo2 melee weapon setups, however, if there is a way to add the blood effects by using GSC or CSC
the scripting then that is fine but I don't want to use it if it's justs a matter of simple fix I haven't found at all

Also, 1 thing I don't know how to do is change the fx of the knife hit blood effects without replacing the fx file is there a way to change the fx you're
using for the knife world and knife view model to customs one if so how would I go about doing this?

Anyone who has had this sort of problem and has found a way to fix it, the help would be very much appreciated on how to fix this. even input is welcome :)

Combat Knife Blood Weapon File
(Image removed from quote.)

Tactical Knife Weapon File
(Image removed from quote.)
did you added the effect or just the model ????

 
Loading ...