How does one change the melee sound for a weapon? I tried everything and nothing is working. I changed what looked to be where to make the changes and still nothing. Help would be greatly appreciated. Thanks.
I need help importing WAWcustom anims into bo3. I followed tutorials but the video below shows what the outcome became every single time. They work fine in WAW but once importing the tanims into the maya scene file, it doesn't work. Any help will be appreciated. Thanks .
We're sorry. The embdedded media couldn't be retrieved.
Will there be any multiplayer modding tutorials for the bo3 mod tools post here on ugx? For things such as how to get all killstreaks working and how to add the endgame outro into your mp maps? Kinda dumb asking on a zombie modding site lol but if there is such tutorials elsewhere ,can someone link me to it please? Thanks
Sup community, Luke here lol. I know these type of post get made all the time but its now my turn to make one, as I'm I need of some inputs before I go forth with my new PC purchases. Next week Friday I was planning on purchasing this PC here: www.newegg.com/Product/Product.aspx?Item=83-230-030
And then later upgrading the parts inside the PC with the followings:
Is this a good buy? Will WAW run fine on the base PC at 720p? Are those upgraded parts compatible with this base? Would I be able to run new released games such as black ops 3 and tekken 7 after all upgrades are made at at least 720p? Thanks for the help.
A Hospital for the Criminally Insane. Atleast that what it was before it was infested with zombies. Two scientist who worked at the asylum thought it would be a great idea to use an inmate as a test subject for their drug experiments. Well... It went wrong. As the drug they injected the inmate with made him want to dine on human flesh, so he killed the two scientists, causing them to become infected. They then rose from the dead and began spreading the infection to all the other inmates and scientists who worked at the asylum. 2 inmates Danny and Leo, who knew of the infected, began to plot their escape, so that they wouldn't join their other fellow infected inmate.
How do you get the lights that you add in radiant to reflect off the weapons and not just the moon/sun on the exposed outside area. I thought ticking primary omni would do the trick but all it did was made the light unlit. Thanks
Hello UGX community. Luke here. I'm a little confused as to what the community considers as "broken" weapon. So here is a topic of me asking you guys what is a broken weapon in a map. I ask this because I want to make sure the weapons I plan to port are well done and not "broken". I know a few key things such as incorrect anims and raise time and such, but is there more to it? Here is a video of a AN-94 I (almost)finished porting(thanks to MakeCents, Midget Blaster, Rorke, and BWC). Keep in mind that the spec and cosine arent done yet(still learning) and the world model shown in video isnt the actual world model(have yet to do). Is that weapon broken? If so what about it makes it broken so I can fix and make sure its done to other weapons I plan to port. The weapon files have official bo2 an94 stats and some bo1 prone and crouch stats. I do this because bo2 weapon files doesnt seem to show all of the values for them. Thanks..