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Reflective Radiant Lights

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Created 9 years ago
by sevengpluke
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How do you get the lights that you add in radiant to reflect off the weapons and not just the moon/sun on the exposed outside area. I thought ticking primary omni would do the trick but all it did was made the light unlit. Thanks ;)
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2D window right click then Reflection_probre. And the put it in the middle of a room.

And for the guns you can add a cosine-power map and a spec-map.
Last Edit: May 04, 2015, 06:52:12 am by MrDunlop4
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How do you get the lights that you add in radiant to reflect off the weapons and not just the moon/sun on the exposed outside area. I thought ticking primary omni would do the trick but all it did was made the light unlit. Thanks ;)

Did you connect the light to an info_null? That's needed for every primary light. Quote's from the wiki:

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"All primary lights need a null entity attached like a spotlight, this is for shadows."
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"A Primary light is a dynamic light, it will cast shadow of all objects and reflect off surfaces in relation to the player. It is also a higher quality light than a non-primary."


http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Advanced_Lighting#Indirect_Light
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Did you connect the light to an info_null? That's needed for every primary light. Quote's from the wiki:


http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Advanced_Lighting#Indirect_Light

It does have an info_null attached to them and same results: It makes the light unlit in game.

Double Post Merge: May 04, 2015, 05:38:57 pm
It does have an info_null attached to them and same results: It makes the light unlit in game.


2D window right click then Reflection_probre. And the put it in the middle of a room.

And for the guns you can add a cosine-power map and a spec-map.

My map  already have reflection probes and the required textures for the weapons to make them shine, its the lights in radiant I'm trying to make reflect off the weapons. Not just the sun/moon.
Last Edit: May 04, 2015, 05:38:57 pm by sevengpluke
Marked as best answer by sevengpluke 9 years ago
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Ticked primary_spot in light? When I do lights, I add primary_spot, attach it in info_null and then light shines on guns
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Ticked primary_spot in light? When I do lights, I add primary_spot, attach it in info_null and then light shines on guns

It worked, Thanks!

And thanks for all the help everyone

 
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