I'm making a map and I don't want to have explosive damage (not like PHD or a perk) for the whole game so people don't die using them (my map isn't a normal one). Is there like a dvar or function that can turn off explosive damage?
I want to have powerups in my map that gives the player a free perk and one that pack-a-punches the currently held weapon. I'm gonna try to make a script for myself if no response is given but i'm not very experienced and i'll probably end up basing it off a pack-a-punch script. any help is appreciated
So if you take the drop you would like to replace your current weapon for the DG for the rest of the game? I'm a bit confused
He's saying he wants it to be like a normal Death Machine drop, where it lasts for 30 seconds and then when it finishes it gives your guns back. The problem is that it doesn't give your weapons back when it finishes.
Check the doorway itself. It can be too small for them.
The doorway is fine, I know this because it's not only that they don't walk thru the doorway, they stay in their barriers if I switch zones while they're taking it down
I did everything on my zones, my doors, traverses, barriers, and zombies won't walk through zones. If I stay in the zone, they come through, but when I walk into another zone, they just stop at the doorway or just don't hop the barrier in the zone I was in.
Ok, I know everybody's gonna say, "Let the mappers create whatever they want you uncultured swine," and to some degree, they're right and mappers should always create what they want. But seriously, Nacht Der Untoten remakes are seriously the least original ideas ever thought of. I saw one that was pretty good, so that one is an exception. It started with Madgaz putting the Mystery Box room in Fabrik Der Untoten, and that was perfectly fine. Then the BO3 Modtools Beta released to the public, and the Steam workshop has become a cesspool of Nacht & Kino remakes, school shooter maps, and box maps. BE ORIGINAL.
i probably triggered all of the community but fuck it.
Verruckt, with the PPSH and Winter's Howl and stuff like that. Also if you're looking for more of a challenge, I guess Die Rise, Ascension, Five (since Castro just died), and I would say Shi No Numa, if Madgaz doesn't do it first
id recommend harrys perks, or even jai's ones, but if you want your own heres my script for it, pretty sure it wasnt mine originally but no idea where it came from (probably a script placer)
I have the sounds and model for the machine, and the perk bottle I could care less for and will probably reuse Double tap's, but how would I script Stamina-up into my map? I know there's a variable you can change in the console to give unlimited sprint, and Extreme Conditioning from MP, but idk how to script that so could someone lend some help? It would be very much appreciated and thank you in advance to anyone that helps.
So I have tried deleting that image file, re installing the mod, commenting all the buildables out, removing buildables from radiant map and have tried both localized and patch, and without either of those. The error is loading fastfile mapname_patch, error image 'images/uie_t7_icon_inventory_dlc2_shield_door.iwi' is missing. I havent really messed with images much but something I noticed is harry's mod's iwd has an images folder inside the images folder. so it goes harry's craftables, images, images, then all the images, including the one that gives me the error.
He doesn't use this site, he uses modme because most modders and scrubs left ugx to go there