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ItsLowrider5

Posts
25
Respect
2
Forum Rank
Legless Crawler
Primary Group
Member

Forum Stats

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Date Registered
January 28, 2016, 12:30:09 am
Posts
25 (0.012 per day)
Last Active
January 24, 2021, 05:58:37 pm

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us
Local Time
September 26, 2021, 09:00:19 am

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I'm making a map and I don't want to have explosive damage (not like PHD or a perk) for the whole game so people don't die using them (my map isn't a normal one). Is there like a dvar or function that can turn off explosive damage?
4 years ago
I want to have powerups in my map that gives the player a free perk and one that pack-a-punches the currently held weapon. I'm gonna try to make a script for myself if no response is given but i'm not very experienced and i'll probably end up basing it off a pack-a-punch script. any h...
4 years ago
So if you take the drop you would like to replace your current weapon for the DG for the rest of the game? I'm a bit confused  :o
He's saying he wants it to be like a normal Death Mach...
5 years ago
Yeah, as the title says, I want to know which fx is used so I can change it to be custom, like red or something like that.
5 years ago
Open _zombiemode_powerups.gsc
search for this
   
add_zombie_powerup( "carpenter",  	"zombie_carpenter",	&"ZOMBIE_POWERUP_MAX_AMMO");
and add this under i...
5 years ago
I ported the BO2 model and it replaced the original and is very glitchy so someone please just send me the files thank you in advance
5 years ago
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