I'm making a map and I don't want to have explosive damage (not like PHD or a perk) for the whole game so people don't die using them (my map isn't a normal one). Is there like a dvar or function that can turn off explosive damage?
I want to have powerups in my map that gives the player a free perk and one that pack-a-punches the currently held weapon. I'm gonna try to make a script for myself if no response is given but i'm not very experienced and i'll probably end up basing it off a pack-a-punch script. any h...
So if you take the drop you would like to replace your current weapon for the DG for the rest of the game? I'm a bit confused
He's saying he wants it to be like a normal Death Mach...
Yeah, as the title says, I want to know which fx is used so I can change it to be custom, like red or something like that.
search for this
and add this under i...
add_zombie_powerup( "carpenter", "zombie_carpenter", &"ZOMBIE_POWERUP_MAX_AMMO");
I ported the BO2 model and it replaced the original and is very glitchy so someone please just send me the files thank you in advance