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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
I didn't get my animations from some random source, I got them directly from Tom. I have some of the Black Ops 2 weapons: AN-94, Blundergat, Hamr, PDW, Peacekeeper, RGM2, M1216, and Thompson (MOTD Edition). Note these are raw anims.
is there any way to add the BO2 Peacekeeper SMG? I have seen this done on MW2 and was just curious to see it be done on WaW? Also is there any way to change the perk icons to the ones that are in BO2 zombies i think they would give the mod a nice look with the new HUD you guys made.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
The peacekeeper may or may not be making an appearance. It depends on how many weapons we already have in a certain class, what weapons are already left on the list to do, the weapon limit, and our time. As for the hud icons:
UGX-MOD v1.1 FAQ
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Is there any way way for you to port the newest perk bottle models, the BO2 drinking perk anim (if it ever becomes available), and (yes I know I already asked you) the Double Tap 2.0 perk machine? Is I explained in my previous post, I feel that this will give the game a better feel. Also I have 2 requests: that UGX makes their own wonder weapon, and that UGX makes there own perk (I don't really count Sharing Is Caring). I know that UGX has a lot on their plate right now, but I've seen this requested in your videos a couple of times, I think it would be a good idea.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
I was just playing a Fallout Assault Center (I deeply reminded me of Fallout 3) and I remembered a problem that was really annoying to look at: the character's hands. They don't match, look disgusting, and one half is different than the other. Will this be fixed in 1.1?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
a Double Tap 2.0 perk machine? They would be an icing on that delicious cake.
Is there any way way for you to port (yes I know I already asked you) the Double Tap 2.0 perk machine? Is I explained in my previous post, I feel that this will give the game a better feel.
I feel that the drinking perk anim should be replaced along with all of the perk bottle models to the newest possible ones from BO2 and the Double Tap 2.0 perk machine model. I know that these are small changes, but they would make the game feel more fluent and feel newer.
will you also be porting the Black Ops 2 Double Tap machine model? It's a small difference, but it would make it feel like it was straight out of Black Ops 2.
Double tap 2.0 effects will be added.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
So you will add the DT 2.0 perk MACHINE? I know that you will add the perk.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
someone just doesnt get it lol, so in v1.1 DT will look like what it does in BO2 correct? practically no different