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[Drag-and-Drop] Tranzit Zombies with UGX-mods

HOT
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Created 10 years ago
by shippuden1592
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Learn by doing, not copy and pasting.

Enjoy my 2015 contest map, a simple map with bo1-bo2 features
http://ugx-mods.com/forum/index.php?topic=14968.msg149200#
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Centric's Groups
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Was the ammo in the mark 2 just lucky or did you mean to have that much? (Second pic reserve ammo)
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UGX-mods updated version....
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this is awesome what about boss zombies tho if you can :)
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Awesome. Thanks so much for this. Definitely like some good variety of zombies besides the same nazi ones all the time. :)
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I miss her
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Maps:

Too many canceled ones to count

Leningrad BO3

Something else
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This is a good addon but it crashes when you kill one of them with electric cherry with a j_head error.
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Battlefield is giving COD the hands rn
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I just spent two hours moving trees around.

Gold Station Zombies: http://ugx-mods.com/forum/index.php?topic=5911.0
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Is this a joke? I loaded my nap up and all of the zombies look like cartoon women wearing army helmets :(
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( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°) ( ͡° ͜ʖ ͡°)
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Is this a joke? I loaded my nap up and all of the zombies look like cartoon women wearing army helmets :(

Then you dragged and dropped it wrong :lol: , check if it is in the correct folder
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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the odd looking girl is the "default 3rd person model"

It means it failed to load the correct models

Follow the tutorial again
Last Edit: January 26, 2015, 12:26:39 am by Harry Bo21
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Can't really seem to find a "tutorial", it simple ways to drag the patch and iwd into my map name mod folder and change the patch name to my mapname_patch. Did I miss something?
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also make sure you do not recompile the _patch in launcher

In regard to the error, I think thatll be the same thing causing headshots not to count maybe? I wondered if the wrong hit model was used when converting in assman
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Thanks! I was recompiling, works like a charm now!
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So is there a way to use this together with bams add ons? Map crashing when uses both localized_mapname and mapname_patch. Are there anyway to combine the 2?
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So is there a way to use this together with bams add ons? Map crashing when uses both localized_mapname and mapname_patch. Are there anyway to combine the 2?

It uses the localized_common.ff instead of the other and should work.
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It uses the localized_common.ff instead of the other and should work.
wierd map just keep crashing, or did you mean rename localized_mapname to localized_common?
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wierd map just keep crashing, or did you mean rename localized_mapname to localized_common?

if I meant it

 
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