I downloaded Nuketown zombies and noticed few things in them. One is that the eye colors are different on some, would be great, if you made them have only blue eyes. Second is (dont know, if thats cos of map) that eye FX I used on other pack doesnt work on these ones, might be just map thing, but if its not, could you fix that also? I will confirm this later, if its like this. Third is that hazmat zombies can be seen through, when head is shot (Image removed from quote.) If you could fix these, then I will surely use them
Sorry an award neglect.
go to _zombiemode_spawner function in "zombie_head_gib( attacker )" replaces this
I'm trying to implement the george romero boss zombie into my map but there doesn't appear to be a full body xmodel... theres the pieces of him but how/where do I want to look when calling him as a boss zombie?
Code Snippet
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ERROR: xmodel 'bo1_c_zom_george_romero_zombiefied_fb' not found failed loading xmodel 'bo1_c_zom_george_romero_zombiefied_fb' for asset 'bo1_c_zom_george_romero_zombiefied_fb' found in source file '../zone_source/nazi_zombie_outlast.csv' failed loading 'bo1_c_zom_george_romero_zombiefied_fb' of type 'xmodel' found in source file '../zone_source/nazi_zombie_outlast.csv'
I'm trying to implement the george romero boss zombie into my map but there doesn't appear to be a full body xmodel... theres the pieces of him but how/where do I want to look when calling him as a boss zombie?
Code Snippet
Plaintext
ERROR: xmodel 'bo1_c_zom_george_romero_zombiefied_fb' not found failed loading xmodel 'bo1_c_zom_george_romero_zombiefied_fb' for asset 'bo1_c_zom_george_romero_zombiefied_fb' found in source file '../zone_source/nazi_zombie_outlast.csv' failed loading 'bo1_c_zom_george_romero_zombiefied_fb' of type 'xmodel' found in source file '../zone_source/nazi_zombie_outlast.csv'
The models are the boss I put full body. One is bloody and the other is normal. To call the boss is by command lines. There is a tute of like putting a head in rounds where there really specify the model name of the chief.
Downloaded your Nuketown zombies in my map, and they work great, except I believe they are causing an error when I take a large amount of zombies through my electric trap:
Not sure if this is related to your models or not but it looks to me like it. Any help fixing this would be greatly appreciated
If you want scripts / features made for you, then contact me by PM or email / skype etc it will cost you tho so if you have no intention of reciprocating don't even waste my time
Downloaded your Nuketown zombies in my map, and they work great, except I believe they are causing an error when I take a large amount of zombies through my electric trap:
Not sure if this is related to your models or not but it looks to me like it. Any help fixing this would be greatly appreciated
means a tag is missing from one of the models, most likely one of the "gibbed" models, which would explain it not happening straight away, as it wouldnt happen until a zombie is gibbed in a way that causes them to change into that model
means a tag is missing from one of the models, most likely one of the "gibbed" models, which would explain it not happening straight away, as it wouldnt happen until a zombie is gibbed in a way that causes them to change into that model
Downloaded your Nuketown zombies in my map, and they work great, except I believe they are causing an error when I take a large amount of zombies through my electric trap: