I'm using http://ugx-mods.com/forum/index.php?topic=4920.0
Every camo is broken up on ported weapons except for lava. Is there a fix that doesn't require maya? If not I guess my guns are gonna seem pretty hot
[img width...
Every camo is broken up on ported weapons except for lava. Is there a fix that doesn't require maya? If not I guess my guns are gonna seem pretty hot
[img width...
11 years ago
I'm trying to implement the george romero boss zombie into my map but there doesn't appear to be a full body xmodel... theres the pieces of him but how/where do I want to look when calling him as a boss zombie?
[code]ERROR: xmodel 'bo1_c_zom_george_romero_zombiefied_fb'...
[code]ERROR: xmodel 'bo1_c_zom_george_romero_zombiefied_fb'...
11 years ago
1. Inside root\mods\mapname\ugx_mod.iwd
2. Inside root\mods\mapname\ugxm_guns.iwd
3. Make sure your .dds / .tga images have alpha channels, and convert them with the GE-128 setting ( framebuffer - alphatest -...
11 years ago
Hey guys, I've recently started mapping and so far I've been able get by just fine but I have a few questions that googling hasn't helped with yet and I need to know the answers before I can continue.
1. UGX-MOD seems to delete _zombie_spawners.gsc and other files similar t...
1. UGX-MOD seems to delete _zombie_spawners.gsc and other files similar t...
11 years ago