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What Is This Model Called?

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Created 10 years ago
by oshawat750
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I am trying to port over the Origins Mystery Box. I am using Lime, and what is the model for the mystery box? I have the p6_anim_zm_tm_magic_box thing, but it's the incomplete one. Also, does anyone know of a tutorial on how to include this into my map? (Btw, I will not be able to use any of the _localized or _patch files, as they are used already.)
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Tim Smith's Groups
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Origins uses anims on the magic box. So you will need to combine them with the model and you will have to do the fx as well. Anyways harry did them i'm sure he will know about it more.
Last Edit: June 03, 2016, 03:22:27 am by Tim Smith
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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It is the complete box, it's just down by default ( the trap opens and it sinks into the floor then the trap closes when it leaves )

Fixing the anims was a absolute ton of work btw, anything that isn't a gun is but especially origins stuff
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It is the complete box, it's just down by default ( the trap opens and it sinks into the floor then the trap closes when it leaves )

Fixing the anims was a absolute ton of work btw, anything that isn't a gun is but especially origins stuff
Man, I guess that's out of the question. (I don't know how to do animations.) Thanks anyways!
Last Edit: June 03, 2016, 02:32:17 pm by oshawat750
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Man, I guess that's out of the question. (I don't know how to do animations.) Thanks anyways!

You could always use the hd mystery box in the models post. Think it only has tworked pieces so you can easily replace the stock world at war one with it
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My bo3 mystery box is also the same as waw's box. He's looking for origins one thou.
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Except it isn't coz

A - different model
B - different fx
C - different textures
D - uses anims ( was is script controlled )

 
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