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MZslayer11's Contact & Social LinksMZslayer11Service_Code_30#2655
After compiling my map, patch, and mod successfully, i opened up waw to test my map like usual. However, this time, my game crashes and brings me to the waw console and gives me the error "Unhandled exception caught". Now this scares me because i have never seen this error before and i am afraid that it will ruin my map that i have worked so hard on. I got this error after creating several xmodels for doubble paped weapons however i have done this before and not gotten this error. Any help would be GREATLY appreciated! Here is the console:
Code Snippet
Plaintext
wmodel_zombie_colt45_pistol_up_up". Error: Could not load xmodel "viewmodel_mp_g43_ug_ug". Error: Could not load xmodel "viewmodel_mp_svt40_upgraded". Error: Could not load xmodel "viewmodel_mp_svt40_upgraded_upgraded". Error: Could not load xmodel "t5_weapon_ak74u_viewmodel_invisible". Error: Could not load xmodel "t5_weapon_ak74u_world_invisible". Error: Could not load xmodel "viewmodel_zombie_db_shotgun_up_up". Error: Could not load xmodel "viewmodel_zombie_30cal_lmg_up_up". Error: Could not load xmodel "viewmodel_zombie_bar_lmg_up_up". Error: Could not load xmodel "viewmodel_mp_fg42_ug_ug". Error: Could not load xmodel "viewmodel_zombie_panzerschreck_up_up". Error: Could not load xmodel "bo1_zombie_perk_bottle_ads". Error: Could not load xmodel "bo1_zombie_perk_bottle_three_gun". Error: Could not load xmodel "bo1_zombie_perk_bottle_nuke". Error: Could not load xmodel "bo1_zombie_perk_bottle_marathon". -----------------------------------
Connecting player #0 has a zero GUID Going from CS_FREE to CS_CONNECTED for (num 0 guid 0) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- Database: Assets Sync Started Database: Assets Sync Finished Setting state to CA_LOADING in CL_DownloadsComplete Patchmaps: Patchmaps: 0 Patchmaps: 0 0 Patchmaps: 0 0 0 Patchmaps: 0 0 0 0 Patchmaps: 0 0 0 0 Setting state to CA_LOADING in CL_InitCGame Player 0 no longer burning at time: 0 Player 0 no longer electrified at time: 0 Player 0 no longer transporter sick at time: 0 Error: Could not load material "nightvision_overlay_goggles". Error: Could not load material "decode_characters". Error: Could not load material "decode_characters_glow". Error: Could not load material "killicondied". Error: Could not load material "killiconcrush". Error: Could not load material "killiconfalling". Error: Could not load material "killiconsuicide". Error: Could not load material "killiconheadshot". Error: Could not load material "killiconmelee". Cmd_AddCommand: cg_photoufo already defined LOADING... collision map LOADING... graphics LOADING... maps/nazi_zombie_townbo2.d3dbsp
vertex stream 2: -------------------------- vertex stream 2: needs 113092 bytes vertex stream 2: vertex buffer allocate ok vertex stream 2: -------------------------- LOADING... game media LOADING... - textures Error: Could not load material "headicondisconnected". Error: Could not load material "headiconyouinkillcam". Error: Could not load material "objective_up". Error: Could not load material "objective_down". Error: Could not load material "compassping_friendly". Error: Could not load material "objective_friendly_chat". Error: Could not load material "compassping_enemy". Error: Could not load material "compass_radarline". Error: Could not load material "compass_objpoint_airstrike_busy". Error: Could not load material "compass_objpoint_airstrike_friendly". Error: Could not load material "hud_flashbangicon". Error: Could not load material "hud_banzai". Error: Could not load material "hud_banzaigrenade". LOADING... - models LOADING... - items Error: CG_RegisterWeapon: No such bone tag (tag_ext_clip) for weapon (makarov_mp) Error: CG_RegisterWeapon: No such bone tag (tag_flash) for weapon (makarov_mp) Error: CG_RegisterWeapon: No such bone tag (tag_upgraded_sights) for weapon (makarov_mp) Error: CG_RegisterWeapon: No such bone tag (tag_ext_clip) for weapon (makarov_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_flash) for weapon (makarov_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_upgraded_sights) for weapon (makarov_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_ext_clip) for weapon (makarov_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_flash) for weapon (makarov_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_upgraded_sights) for weapon (makarov_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_telescopic) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bayonet) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_silencer) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_grenade) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_grenade_mount) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sights) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_telescopic) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_grenade) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bayonet) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_aperture) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_telescopic) for weapon (svt40_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (svt40_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sights) for weapon (svt40_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_grenade) for weapon (svt40_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bayonet) for weapon (svt40_mp_upgraded_upgraded) Error: Could not load xanim "viewmodel_ak74u_dualclip_grip_reload_quick". Error: Could not load xanim "viewmodel_ak74u_dualclip_grip_reload_empty_quick". Error: CG_RegisterWeapon: No such bone tag (tag_scope_rail) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_scope_pka) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_cobra_mounted) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_short_sight) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_scope_rail) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_scope_pka) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_cobra_mounted) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_short_sight) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_scope_rail) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_scope_pka) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_cobra_mounted) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_short_sight) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (j_foregrip_world) for weapon (aug_mp) Error: CG_RegisterWeapon: No such bone tag (j_foregrip_world) for weapon (aug_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (j_foregrip_world) for weapon (aug_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_foregrip) for weapon (bospas_mp) Error: CG_RegisterWeapon: No such bone tag (tag_foregrip) for weapon (bospas_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_foregrip) for weapon (bospas_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sights) for weapon (zombie_fg42_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_aperture) for weapon (zombie_fg42_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bipod_right) for weapon (zombie_fg42_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bipod_left) for weapon (zombie_fg42_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sight_short) for weapon (hk21_mp) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sight_short) for weapon (hk21_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sight_short) for weapon (hk21_mp_upgraded_upgraded) LOADING... - inline models LOADING... - server models Error: Could not load fx "env/smoke/fx_smoke_hallway_thick_dark". Error: Could not load fx "env/electrical/fx_elec_wire_spark_burst". Error: Could not load fx "env/electrical/fx_elec_wire_spark_dl_oneshot". Error: Could not load fx "maps/mp_maps/fx_mp_zombie_hand_dirt_burst". Error: Could not load fx "maps/mp_maps/fx_mp_zombie_body_dirt_billowing". Error: Could not load fx "maps/mp_maps/fx_mp_zombie_body_dust_falling". Error: Could not load fx "maps/zombie/fx_zombie_dog_eyes". Error: Could not load fx "maps/zombie/fx_zombie_dog_explosion". Error: Could not load fx "maps/zombie/fx_zombie_dog_fire_trail". Error: Could not load fx "maps/zombie/fx_zombie_dog_ash_trail". Error: Could not load fx "maps/zombie/fx_zombie_dog_breath". Error: Could not load fx "misc/fx_zombie_zapper_powerbox_on". Error: Could not load fx "misc/fx_zombie_electric_trap". Error: Could not load fx "misc/fx_zombie_zapper_wall_control_on". Error: Could not load fx "maps/zombie/fx_zombie_light_glow_green". Error: Could not load fx "maps/zombie/fx_zombie_light_glow_red". Error: Could not load fx "fx_zombie_light_elec_room_on". Error: Could not load fx "env/electrical/fx_elec_player_md". Error: Could not load fx "env/electrical/fx_elec_player_sm". Error: Could not load fx "env/electrical/fx_elec_player_torso". Error: Could not load fx "misc/fx_zombie_elec_trail_oneshot". Error: Could not load fx "maps/zombie/fx_zombie_wire_spark". Error: Could not load fx "maps/zombie/fx_transporter_beam". Error: Could not load fx "maps/zombie/fx_transporter_pad_start". Error: Could not load fx "maps/zombie/fx_transporter_start". Error: Could not load fx "maps/zombie/fx_transporter_ambient". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_link_all". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_link_single". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_linked". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_beam". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_flat". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_flat_start". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_beam_start". Error: Could not load fx "maps/zombie/fx_zombie_flashback_american". Error: Could not load fx "maps/mp_maps/fx_mp_light_lamp". Error: Could not load fx "maps/zombie/fx_zombie_difference". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_steam". Error: Could not load fx "maps/zombie/fx_zombie_heat_sink". Error: Could not load fx "maps/mp_maps/fx_mp_smoke_stack". Error: Could not load fx "maps/mp_maps/fx_mp_elec_spark_fast_random". Error: Could not load fx "misc/fx_zombie_elec_gen_idle". Error: Could not load fx "maps/zombie/fx_zombie_moon_eclipse". Error: Could not load fx "maps/zombie/fx_zombie_clock_hand". Error: Could not load fx "maps/zombie/fx_zombie_elec_pole_terminal". Error: Could not load fx "maps/mp_maps/fx_mp_elec_broken_light_1shot". Error: Could not load fx "maps/mp_maps/fx_mp_light_lamp_no_eo". Error: Could not load fx "bio/player/fx_footstep_dust". Error: Could not load fx "bio/player/fx_footstep_sand". Error: Could not load fx "maps/zombie/fx_zombie_body_wtr_burst". Error: Could not load fx "maps/zombie/fx_zombie_body_wtr_billowing". Error: Could not load fx "maps/zombie/fx_zombie_body_wtr_falling". Error: Could not load fx "weapon/grenade/fx_american_smoke_grenade". Error: Could not load fx "misc/fx_flare_sky_white_10sec". Error: Could not load fx "weapon/grenade/fx_gas_grenade_22sec". Error: Could not load fx "weapon/rocket/fx_trail_bazooka_geotrail". Error: Could not load fx "env/fire/fx_fire_player_sm_smk_2sec". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 Error: Could not load fx "treadfx/heli_dust_default". Error: Could not load fx "treadfx/heli_water". Error: Could not load fx "smoke/smoke_trail_white_heli". Error: Could not load fx "smoke/smoke_trail_black_heli". Error: Could not load fx "fire/fire_smoke_trail_L". Error: Could not load fx "fire/jet_afterburner". Error: Could not load fx "impacts/fx_water_hit_sm". Error: Could not load fx "impacts/fx_water_hit_md". Error: Could not load fx "impacts/fx_water_hit_lg". Error: Could not load fx "impacts/fx_water_object_ripple". Error: Could not load fx "vehicle/water/fx_wake_lvt_churn". Error: Could not load fx "bio/player/fx_water_hit_player_bubbles". Error: Could not load fx "bio/player/fx_player_water_waist_ripple". Error: Could not load fx "bio/player/fx_player_water_knee_ripple". LOADING... - game media done LOADING... clients Error: Could not load menufile "ui/scriptmenus/briefing.menu". Error: Could not load menufile "ui/scriptmenus/loadout_splitscreen.menu". Error: Could not load material "zombie_stopwatchneedle". Error: Could not load material "zombie_stopwatch". Error: Could not load material "zombie_stopwatch_glass". *** CLIENT SPAWN 0 script_brushmodels 0 script_models. Error: Could not load material "terrain_scorch_bark". Error: Could not load material "terrain_scorch_brick". Error: Could not load material "terrain_scorch_carpet". Error: Could not load material "terrain_scorch_cloth". Error: Could not load material "terrain_scorch_concrete". Error: Could not load material "terrain_scorch_dirt". Error: Could not load material "terrain_scorch_flesh". Error: Could not load material "terrain_scorch_foliage". Error: Could not load material "terrain_scorch_glass". Error: Could not load material "terrain_scorch_gravel". Error: Could not load material "terrain_scorch_ice". Error: Could not load material "terrain_scorch_metal". Error: Could not load material "terrain_scorch_paper". Error: Could not load material "terrain_scorch_plaster". Error: Could not load material "terrain_scorch_rock". Error: Could not load material "terrain_scorch_snow". Error: Could not load material "terrain_scorch_water". Error: Could not load material "terrain_scorch_wood". Error: Could not load material "terrain_scorch_asphalt". Error: Could not load material "terrain_scorch_ceramic". Error: Could not load material "terrain_scorch_plastic". Error: Could not load material "terrain_scorch_rubber". Error: Could not load material "terrain_scorch_cushion". Error: Could not load material "terrain_scorch_fruit". Error: Could not load material "terrain_scorch_paintedmetal". Error: Could not load material "terrain_scorch_player". Error: Could not load material "terrain_scorch_tallgrass". CL_InitCGame: 0.49 seconds Com_TouchMemory: 1 msec. Using sum: -791177369 Hiding channel: gamenotify Hiding channel: obituary Adding channel: gamenotify Adding channel: obituary Hiding channel: gamenotify Hiding channel: obituary Adding channel: gamenotify Adding channel: obituary Hiding channel: subtitle Adding channel: subtitle Hiding channel: coopinfo Adding channel: coopinfo Database: Assets Sync Started Database: Assets Sync Finished Fade in 98352 1250 Model 'cg_drawPerformanceWarnings': Database: Assets Sync Started Database: Assets Sync Finished
After compiling my map, patch, and mod successfully, i opened up waw to test my map like usual. However, this time, my game crashes and brings me to the waw console and gives me the error "Unhandled exception caught". Now this scares me because i have never seen this error before and i am afraid that it will ruin my map that i have worked so hard on. I got this error after creating several xmodels for doubble paped weapons however i have done this before and not gotten this error. Any help would be GREATLY appreciated! Here is the console:
Code Snippet
Plaintext
wmodel_zombie_colt45_pistol_up_up". Error: Could not load xmodel "viewmodel_mp_g43_ug_ug". Error: Could not load xmodel "viewmodel_mp_svt40_upgraded". Error: Could not load xmodel "viewmodel_mp_svt40_upgraded_upgraded". Error: Could not load xmodel "t5_weapon_ak74u_viewmodel_invisible". Error: Could not load xmodel "t5_weapon_ak74u_world_invisible". Error: Could not load xmodel "viewmodel_zombie_db_shotgun_up_up". Error: Could not load xmodel "viewmodel_zombie_30cal_lmg_up_up". Error: Could not load xmodel "viewmodel_zombie_bar_lmg_up_up". Error: Could not load xmodel "viewmodel_mp_fg42_ug_ug". Error: Could not load xmodel "viewmodel_zombie_panzerschreck_up_up". Error: Could not load xmodel "bo1_zombie_perk_bottle_ads". Error: Could not load xmodel "bo1_zombie_perk_bottle_three_gun". Error: Could not load xmodel "bo1_zombie_perk_bottle_nuke". Error: Could not load xmodel "bo1_zombie_perk_bottle_marathon". -----------------------------------
Connecting player #0 has a zero GUID Going from CS_FREE to CS_CONNECTED for (num 0 guid 0) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- Database: Assets Sync Started Database: Assets Sync Finished Setting state to CA_LOADING in CL_DownloadsComplete Patchmaps: Patchmaps: 0 Patchmaps: 0 0 Patchmaps: 0 0 0 Patchmaps: 0 0 0 0 Patchmaps: 0 0 0 0 Setting state to CA_LOADING in CL_InitCGame Player 0 no longer burning at time: 0 Player 0 no longer electrified at time: 0 Player 0 no longer transporter sick at time: 0 Error: Could not load material "nightvision_overlay_goggles". Error: Could not load material "decode_characters". Error: Could not load material "decode_characters_glow". Error: Could not load material "killicondied". Error: Could not load material "killiconcrush". Error: Could not load material "killiconfalling". Error: Could not load material "killiconsuicide". Error: Could not load material "killiconheadshot". Error: Could not load material "killiconmelee". Cmd_AddCommand: cg_photoufo already defined LOADING... collision map LOADING... graphics LOADING... maps/nazi_zombie_townbo2.d3dbsp
vertex stream 2: -------------------------- vertex stream 2: needs 113092 bytes vertex stream 2: vertex buffer allocate ok vertex stream 2: -------------------------- LOADING... game media LOADING... - textures Error: Could not load material "headicondisconnected". Error: Could not load material "headiconyouinkillcam". Error: Could not load material "objective_up". Error: Could not load material "objective_down". Error: Could not load material "compassping_friendly". Error: Could not load material "objective_friendly_chat". Error: Could not load material "compassping_enemy". Error: Could not load material "compass_radarline". Error: Could not load material "compass_objpoint_airstrike_busy". Error: Could not load material "compass_objpoint_airstrike_friendly". Error: Could not load material "hud_flashbangicon". Error: Could not load material "hud_banzai". Error: Could not load material "hud_banzaigrenade". LOADING... - models LOADING... - items Error: CG_RegisterWeapon: No such bone tag (tag_ext_clip) for weapon (makarov_mp) Error: CG_RegisterWeapon: No such bone tag (tag_flash) for weapon (makarov_mp) Error: CG_RegisterWeapon: No such bone tag (tag_upgraded_sights) for weapon (makarov_mp) Error: CG_RegisterWeapon: No such bone tag (tag_ext_clip) for weapon (makarov_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_flash) for weapon (makarov_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_upgraded_sights) for weapon (makarov_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_ext_clip) for weapon (makarov_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_flash) for weapon (makarov_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_upgraded_sights) for weapon (makarov_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_telescopic) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bayonet) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_silencer) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_grenade) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_grenade_mount) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sights) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_telescopic) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_grenade) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bayonet) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_aperture) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_telescopic) for weapon (svt40_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (svt40_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sights) for weapon (svt40_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_grenade) for weapon (svt40_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bayonet) for weapon (svt40_mp_upgraded_upgraded) Error: Could not load xanim "viewmodel_ak74u_dualclip_grip_reload_quick". Error: Could not load xanim "viewmodel_ak74u_dualclip_grip_reload_empty_quick". Error: CG_RegisterWeapon: No such bone tag (tag_scope_rail) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_scope_pka) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_cobra_mounted) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_short_sight) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_scope_rail) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_scope_pka) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_cobra_mounted) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_short_sight) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_scope_rail) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_scope_pka) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_cobra_mounted) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_short_sight) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (j_foregrip_world) for weapon (aug_mp) Error: CG_RegisterWeapon: No such bone tag (j_foregrip_world) for weapon (aug_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (j_foregrip_world) for weapon (aug_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_foregrip) for weapon (bospas_mp) Error: CG_RegisterWeapon: No such bone tag (tag_foregrip) for weapon (bospas_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_foregrip) for weapon (bospas_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sights) for weapon (zombie_fg42_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_aperture) for weapon (zombie_fg42_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bipod_right) for weapon (zombie_fg42_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bipod_left) for weapon (zombie_fg42_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sight_short) for weapon (hk21_mp) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sight_short) for weapon (hk21_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sight_short) for weapon (hk21_mp_upgraded_upgraded) LOADING... - inline models LOADING... - server models Error: Could not load fx "env/smoke/fx_smoke_hallway_thick_dark". Error: Could not load fx "env/electrical/fx_elec_wire_spark_burst". Error: Could not load fx "env/electrical/fx_elec_wire_spark_dl_oneshot". Error: Could not load fx "maps/mp_maps/fx_mp_zombie_hand_dirt_burst". Error: Could not load fx "maps/mp_maps/fx_mp_zombie_body_dirt_billowing". Error: Could not load fx "maps/mp_maps/fx_mp_zombie_body_dust_falling". Error: Could not load fx "maps/zombie/fx_zombie_dog_eyes". Error: Could not load fx "maps/zombie/fx_zombie_dog_explosion". Error: Could not load fx "maps/zombie/fx_zombie_dog_fire_trail". Error: Could not load fx "maps/zombie/fx_zombie_dog_ash_trail". Error: Could not load fx "maps/zombie/fx_zombie_dog_breath". Error: Could not load fx "misc/fx_zombie_zapper_powerbox_on". Error: Could not load fx "misc/fx_zombie_electric_trap". Error: Could not load fx "misc/fx_zombie_zapper_wall_control_on". Error: Could not load fx "maps/zombie/fx_zombie_light_glow_green". Error: Could not load fx "maps/zombie/fx_zombie_light_glow_red". Error: Could not load fx "fx_zombie_light_elec_room_on". Error: Could not load fx "env/electrical/fx_elec_player_md". Error: Could not load fx "env/electrical/fx_elec_player_sm". Error: Could not load fx "env/electrical/fx_elec_player_torso". Error: Could not load fx "misc/fx_zombie_elec_trail_oneshot". Error: Could not load fx "maps/zombie/fx_zombie_wire_spark". Error: Could not load fx "maps/zombie/fx_transporter_beam". Error: Could not load fx "maps/zombie/fx_transporter_pad_start". Error: Could not load fx "maps/zombie/fx_transporter_start". Error: Could not load fx "maps/zombie/fx_transporter_ambient". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_link_all". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_link_single". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_linked". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_beam". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_flat". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_flat_start". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_beam_start". Error: Could not load fx "maps/zombie/fx_zombie_flashback_american". Error: Could not load fx "maps/mp_maps/fx_mp_light_lamp". Error: Could not load fx "maps/zombie/fx_zombie_difference". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_steam". Error: Could not load fx "maps/zombie/fx_zombie_heat_sink". Error: Could not load fx "maps/mp_maps/fx_mp_smoke_stack". Error: Could not load fx "maps/mp_maps/fx_mp_elec_spark_fast_random". Error: Could not load fx "misc/fx_zombie_elec_gen_idle". Error: Could not load fx "maps/zombie/fx_zombie_moon_eclipse". Error: Could not load fx "maps/zombie/fx_zombie_clock_hand". Error: Could not load fx "maps/zombie/fx_zombie_elec_pole_terminal". Error: Could not load fx "maps/mp_maps/fx_mp_elec_broken_light_1shot". Error: Could not load fx "maps/mp_maps/fx_mp_light_lamp_no_eo". Error: Could not load fx "bio/player/fx_footstep_dust". Error: Could not load fx "bio/player/fx_footstep_sand". Error: Could not load fx "maps/zombie/fx_zombie_body_wtr_burst". Error: Could not load fx "maps/zombie/fx_zombie_body_wtr_billowing". Error: Could not load fx "maps/zombie/fx_zombie_body_wtr_falling". Error: Could not load fx "weapon/grenade/fx_american_smoke_grenade". Error: Could not load fx "misc/fx_flare_sky_white_10sec". Error: Could not load fx "weapon/grenade/fx_gas_grenade_22sec". Error: Could not load fx "weapon/rocket/fx_trail_bazooka_geotrail". Error: Could not load fx "env/fire/fx_fire_player_sm_smk_2sec". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 Error: Could not load fx "treadfx/heli_dust_default". Error: Could not load fx "treadfx/heli_water". Error: Could not load fx "smoke/smoke_trail_white_heli". Error: Could not load fx "smoke/smoke_trail_black_heli". Error: Could not load fx "fire/fire_smoke_trail_L". Error: Could not load fx "fire/jet_afterburner". Error: Could not load fx "impacts/fx_water_hit_sm". Error: Could not load fx "impacts/fx_water_hit_md". Error: Could not load fx "impacts/fx_water_hit_lg". Error: Could not load fx "impacts/fx_water_object_ripple". Error: Could not load fx "vehicle/water/fx_wake_lvt_churn". Error: Could not load fx "bio/player/fx_water_hit_player_bubbles". Error: Could not load fx "bio/player/fx_player_water_waist_ripple". Error: Could not load fx "bio/player/fx_player_water_knee_ripple". LOADING... - game media done LOADING... clients Error: Could not load menufile "ui/scriptmenus/briefing.menu". Error: Could not load menufile "ui/scriptmenus/loadout_splitscreen.menu". Error: Could not load material "zombie_stopwatchneedle". Error: Could not load material "zombie_stopwatch". Error: Could not load material "zombie_stopwatch_glass". *** CLIENT SPAWN 0 script_brushmodels 0 script_models. Error: Could not load material "terrain_scorch_bark". Error: Could not load material "terrain_scorch_brick". Error: Could not load material "terrain_scorch_carpet". Error: Could not load material "terrain_scorch_cloth". Error: Could not load material "terrain_scorch_concrete". Error: Could not load material "terrain_scorch_dirt". Error: Could not load material "terrain_scorch_flesh". Error: Could not load material "terrain_scorch_foliage". Error: Could not load material "terrain_scorch_glass". Error: Could not load material "terrain_scorch_gravel". Error: Could not load material "terrain_scorch_ice". Error: Could not load material "terrain_scorch_metal". Error: Could not load material "terrain_scorch_paper". Error: Could not load material "terrain_scorch_plaster". Error: Could not load material "terrain_scorch_rock". Error: Could not load material "terrain_scorch_snow". Error: Could not load material "terrain_scorch_water". Error: Could not load material "terrain_scorch_wood". Error: Could not load material "terrain_scorch_asphalt". Error: Could not load material "terrain_scorch_ceramic". Error: Could not load material "terrain_scorch_plastic". Error: Could not load material "terrain_scorch_rubber". Error: Could not load material "terrain_scorch_cushion". Error: Could not load material "terrain_scorch_fruit". Error: Could not load material "terrain_scorch_paintedmetal". Error: Could not load material "terrain_scorch_player". Error: Could not load material "terrain_scorch_tallgrass". CL_InitCGame: 0.49 seconds Com_TouchMemory: 1 msec. Using sum: -791177369 Hiding channel: gamenotify Hiding channel: obituary Adding channel: gamenotify Adding channel: obituary Hiding channel: gamenotify Hiding channel: obituary Adding channel: gamenotify Adding channel: obituary Hiding channel: subtitle Adding channel: subtitle Hiding channel: coopinfo Adding channel: coopinfo Database: Assets Sync Started Database: Assets Sync Finished Fade in 98352 1250 Model 'cg_drawPerformanceWarnings': Database: Assets Sync Started Database: Assets Sync Finished
Unhandled exception caught
Probably not your answer, but just in case, did you verify when you compiled that the correct mod was selected? Sometimes I take that for granted cause I never change it, but it changes on its own. I only say this because it says it can't find things, and that would be true if they are not in the mod that was selected when it was compiled...
Last Edit: July 09, 2014, 06:56:10 pm by MakeCents
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MZslayer11's Contact & Social LinksMZslayer11Service_Code_30#2655
Probably not your answer, but just in case, did you verify when you compiled that the correct mod was selected? Sometimes I take that for granted cause I never change it, but it changes on its own. I only say this because it says it can't find things, and that would be true if they are not in the mod that was selected when it was compiled...
Thanks or the suggestion but i compiled the map and patch again making sure that i had the correct mod selected but i still crashes after i try to play it.