After compiling my map, patch, and mod successfully, i opened up waw to test my map like usual. However, this time, my game crashes and brings me to the waw console and gives me the error "Unhandled exception caught". Now this scares me because i have never seen this error before and i am afraid that it will ruin my map that i have worked so hard on. I got this error after creating several xmodels for doubble paped weapons however i have done this before and not gotten this error. Any help would be GREATLY appreciated! Here is the console:
wmodel_zombie_colt45_pistol_up_up". Error: Could not load xmodel "viewmodel_mp_g43_ug_ug". Error: Could not load xmodel "viewmodel_mp_svt40_upgraded". Error: Could not load xmodel "viewmodel_mp_svt40_upgraded_upgraded". Error: Could not load xmodel "t5_weapon_ak74u_viewmodel_invisible". Error: Could not load xmodel "t5_weapon_ak74u_world_invisible". Error: Could not load xmodel "viewmodel_zombie_db_shotgun_up_up". Error: Could not load xmodel "viewmodel_zombie_30cal_lmg_up_up". Error: Could not load xmodel "viewmodel_zombie_bar_lmg_up_up". Error: Could not load xmodel "viewmodel_mp_fg42_ug_ug". Error: Could not load xmodel "viewmodel_zombie_panzerschreck_up_up". Error: Could not load xmodel "bo1_zombie_perk_bottle_ads". Error: Could not load xmodel "bo1_zombie_perk_bottle_three_gun". Error: Could not load xmodel "bo1_zombie_perk_bottle_nuke". Error: Could not load xmodel "bo1_zombie_perk_bottle_marathon". ----------------------------------- Connecting player #0 has a zero GUID Going from CS_FREE to CS_CONNECTED for (num 0 guid 0) Received packet 0 of stats data Received packet 1 of stats data Received packet 2 of stats data Received packet 3 of stats data Received packet 4 of stats data Received packet 5 of stats data Received packet 6 of stats data -- DynEnt_WriteGameState wrote 2 bytes -- Database: Assets Sync Started Database: Assets Sync Finished Setting state to CA_LOADING in CL_DownloadsComplete Patchmaps: Patchmaps: 0 Patchmaps: 0 0 Patchmaps: 0 0 0 Patchmaps: 0 0 0 0 Patchmaps: 0 0 0 0 Setting state to CA_LOADING in CL_InitCGame Player 0 no longer burning at time: 0 Player 0 no longer electrified at time: 0 Player 0 no longer transporter sick at time: 0 Error: Could not load material "nightvision_overlay_goggles". Error: Could not load material "decode_characters". Error: Could not load material "decode_characters_glow". Error: Could not load material "killicondied". Error: Could not load material "killiconcrush". Error: Could not load material "killiconfalling". Error: Could not load material "killiconsuicide". Error: Could not load material "killiconheadshot". Error: Could not load material "killiconmelee". Cmd_AddCommand: cg_photoufo already defined LOADING... collision map LOADING... graphics LOADING... maps/nazi_zombie_townbo2.d3dbsp Foliage: -------------------------- Foliage: smodelCount = 779 Foliage: foliage model count = 779 (max=16384) Foliage: sizeof(g_modelInfos) = 16384, element size = 1 Foliage: -------------------------- vertex stream 2: -------------------------- vertex stream 2: needs 113092 bytes vertex stream 2: vertex buffer allocate ok vertex stream 2: -------------------------- LOADING... game media LOADING... - textures Error: Could not load material "headicondisconnected". Error: Could not load material "headiconyouinkillcam". Error: Could not load material "objective_up". Error: Could not load material "objective_down". Error: Could not load material "compassping_friendly". Error: Could not load material "objective_friendly_chat". Error: Could not load material "compassping_enemy". Error: Could not load material "compass_radarline". Error: Could not load material "compass_objpoint_airstrike_busy". Error: Could not load material "compass_objpoint_airstrike_friendly". Error: Could not load material "hud_flashbangicon". Error: Could not load material "hud_banzai". Error: Could not load material "hud_banzaigrenade". LOADING... - models LOADING... - items Error: CG_RegisterWeapon: No such bone tag (tag_ext_clip) for weapon (makarov_mp) Error: CG_RegisterWeapon: No such bone tag (tag_flash) for weapon (makarov_mp) Error: CG_RegisterWeapon: No such bone tag (tag_upgraded_sights) for weapon (makarov_mp) Error: CG_RegisterWeapon: No such bone tag (tag_ext_clip) for weapon (makarov_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_flash) for weapon (makarov_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_upgraded_sights) for weapon (makarov_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_ext_clip) for weapon (makarov_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_flash) for weapon (makarov_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_upgraded_sights) for weapon (makarov_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_telescopic) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bayonet) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_silencer) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_grenade) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_grenade_mount) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sights) for weapon (zombie_gewehr43_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_telescopic) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_grenade) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bayonet) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_aperture) for weapon (svt40_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_telescopic) for weapon (svt40_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (svt40_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sights) for weapon (svt40_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_grenade) for weapon (svt40_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bayonet) for weapon (svt40_mp_upgraded_upgraded) Error: Could not load xanim "viewmodel_ak74u_dualclip_grip_reload_quick". Error: Could not load xanim "viewmodel_ak74u_dualclip_grip_reload_empty_quick". Error: CG_RegisterWeapon: No such bone tag (tag_scope_rail) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_scope_pka) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_cobra_mounted) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_short_sight) for weapon (stg44_mp) Error: CG_RegisterWeapon: No such bone tag (tag_scope_rail) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_scope_pka) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_cobra_mounted) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_short_sight) for weapon (stg44_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_scope_rail) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_suppressor) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_scope_pka) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_cobra_mounted) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_short_sight) for weapon (stg44_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (j_foregrip_world) for weapon (aug_mp) Error: CG_RegisterWeapon: No such bone tag (j_foregrip_world) for weapon (aug_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (j_foregrip_world) for weapon (aug_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_foregrip) for weapon (bospas_mp) Error: CG_RegisterWeapon: No such bone tag (tag_foregrip) for weapon (bospas_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_foregrip) for weapon (bospas_mp_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sights) for weapon (zombie_fg42_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_aperture) for weapon (zombie_fg42_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bipod_right) for weapon (zombie_fg42_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_bipod_left) for weapon (zombie_fg42_upgraded_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sight_short) for weapon (hk21_mp) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sight_short) for weapon (hk21_mp_upgraded) Error: CG_RegisterWeapon: No such bone tag (tag_iron_sight_short) for weapon (hk21_mp_upgraded_upgraded) LOADING... - inline models LOADING... - server models Error: Could not load fx "env/smoke/fx_smoke_hallway_thick_dark". Error: Could not load fx "env/electrical/fx_elec_wire_spark_burst". Error: Could not load fx "env/electrical/fx_elec_wire_spark_dl_oneshot". Error: Could not load fx "maps/mp_maps/fx_mp_zombie_hand_dirt_burst". Error: Could not load fx "maps/mp_maps/fx_mp_zombie_body_dirt_billowing". Error: Could not load fx "maps/mp_maps/fx_mp_zombie_body_dust_falling". Error: Could not load fx "maps/zombie/fx_zombie_dog_eyes". Error: Could not load fx "maps/zombie/fx_zombie_dog_explosion". Error: Could not load fx "maps/zombie/fx_zombie_dog_fire_trail". Error: Could not load fx "maps/zombie/fx_zombie_dog_ash_trail". Error: Could not load fx "maps/zombie/fx_zombie_dog_breath". Error: Could not load fx "misc/fx_zombie_zapper_powerbox_on". Error: Could not load fx "misc/fx_zombie_electric_trap". Error: Could not load fx "misc/fx_zombie_zapper_wall_control_on". Error: Could not load fx "maps/zombie/fx_zombie_light_glow_green". Error: Could not load fx "maps/zombie/fx_zombie_light_glow_red". Error: Could not load fx "fx_zombie_light_elec_room_on". Error: Could not load fx "env/electrical/fx_elec_player_md". Error: Could not load fx "env/electrical/fx_elec_player_sm". Error: Could not load fx "env/electrical/fx_elec_player_torso". Error: Could not load fx "misc/fx_zombie_elec_trail_oneshot". Error: Could not load fx "maps/zombie/fx_zombie_wire_spark". Error: Could not load fx "maps/zombie/fx_transporter_beam". Error: Could not load fx "maps/zombie/fx_transporter_pad_start". Error: Could not load fx "maps/zombie/fx_transporter_start". Error: Could not load fx "maps/zombie/fx_transporter_ambient". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_link_all". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_link_single". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_linked". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_beam". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_flat". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_flat_start". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_beam_start". Error: Could not load fx "maps/zombie/fx_zombie_flashback_american". Error: Could not load fx "maps/mp_maps/fx_mp_light_lamp". Error: Could not load fx "maps/zombie/fx_zombie_difference". Error: Could not load fx "maps/zombie/fx_zombie_mainframe_steam". Error: Could not load fx "maps/zombie/fx_zombie_heat_sink". Error: Could not load fx "maps/mp_maps/fx_mp_smoke_stack". Error: Could not load fx "maps/mp_maps/fx_mp_elec_spark_fast_random". Error: Could not load fx "misc/fx_zombie_elec_gen_idle". Error: Could not load fx "maps/zombie/fx_zombie_moon_eclipse". Error: Could not load fx "maps/zombie/fx_zombie_clock_hand". Error: Could not load fx "maps/zombie/fx_zombie_elec_pole_terminal". Error: Could not load fx "maps/mp_maps/fx_mp_elec_broken_light_1shot". Error: Could not load fx "maps/mp_maps/fx_mp_light_lamp_no_eo". Error: Could not load fx "bio/player/fx_footstep_dust". Error: Could not load fx "bio/player/fx_footstep_sand". Error: Could not load fx "maps/zombie/fx_zombie_body_wtr_burst". Error: Could not load fx "maps/zombie/fx_zombie_body_wtr_billowing". Error: Could not load fx "maps/zombie/fx_zombie_body_wtr_falling". Error: Could not load fx "weapon/grenade/fx_american_smoke_grenade". Error: Could not load fx "misc/fx_flare_sky_white_10sec". Error: Could not load fx "weapon/grenade/fx_gas_grenade_22sec". Error: Could not load fx "weapon/rocket/fx_trail_bazooka_geotrail". Error: Could not load fx "env/fire/fx_fire_player_sm_smk_2sec". Error: Could not load rawfile "shock/zombie_death.shock". Error: couldn't open 'shock/zombie_death.shock'. '0' is not a valid value for dvar 'bg_shock_viewKickPeriod' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeInTime' Domain is any number from 0.001 to 1000 '0' is not a valid value for dvar 'bg_shock_soundFadeOutTime' Domain is any number from 0.001 to 1000 Error: Could not load fx "treadfx/heli_dust_default". Error: Could not load fx "treadfx/heli_water". Error: Could not load fx "smoke/smoke_trail_white_heli". Error: Could not load fx "smoke/smoke_trail_black_heli". Error: Could not load fx "fire/fire_smoke_trail_L". Error: Could not load fx "fire/jet_afterburner". Error: Could not load fx "impacts/fx_water_hit_sm". Error: Could not load fx "impacts/fx_water_hit_md". Error: Could not load fx "impacts/fx_water_hit_lg". Error: Could not load fx "impacts/fx_water_object_ripple". Error: Could not load fx "vehicle/water/fx_wake_lvt_churn". Error: Could not load fx "bio/player/fx_water_hit_player_bubbles". Error: Could not load fx "bio/player/fx_player_water_waist_ripple". Error: Could not load fx "bio/player/fx_player_water_knee_ripple". LOADING... - game media done LOADING... clients Error: Could not load menufile "ui/scriptmenus/briefing.menu". Error: Could not load menufile "ui/scriptmenus/loadout_splitscreen.menu". Error: Could not load material "zombie_stopwatchneedle". Error: Could not load material "zombie_stopwatch". Error: Could not load material "zombie_stopwatch_glass". *** CLIENT SPAWN 0 script_brushmodels 0 script_models. Error: Could not load material "terrain_scorch_bark". Error: Could not load material "terrain_scorch_brick". Error: Could not load material "terrain_scorch_carpet". Error: Could not load material "terrain_scorch_cloth". Error: Could not load material "terrain_scorch_concrete". Error: Could not load material "terrain_scorch_dirt". Error: Could not load material "terrain_scorch_flesh". Error: Could not load material "terrain_scorch_foliage". Error: Could not load material "terrain_scorch_glass". Error: Could not load material "terrain_scorch_gravel". Error: Could not load material "terrain_scorch_ice". Error: Could not load material "terrain_scorch_metal". Error: Could not load material "terrain_scorch_paper". Error: Could not load material "terrain_scorch_plaster". Error: Could not load material "terrain_scorch_rock". Error: Could not load material "terrain_scorch_snow". Error: Could not load material "terrain_scorch_water". Error: Could not load material "terrain_scorch_wood". Error: Could not load material "terrain_scorch_asphalt". Error: Could not load material "terrain_scorch_ceramic". Error: Could not load material "terrain_scorch_plastic". Error: Could not load material "terrain_scorch_rubber". Error: Could not load material "terrain_scorch_cushion". Error: Could not load material "terrain_scorch_fruit". Error: Could not load material "terrain_scorch_paintedmetal". Error: Could not load material "terrain_scorch_player". Error: Could not load material "terrain_scorch_tallgrass". CL_InitCGame: 0.49 seconds Com_TouchMemory: 1 msec. Using sum: -791177369 Hiding channel: gamenotify Hiding channel: obituary Adding channel: gamenotify Adding channel: obituary Hiding channel: gamenotify Hiding channel: obituary Adding channel: gamenotify Adding channel: obituary Hiding channel: subtitle Adding channel: subtitle Hiding channel: coopinfo Adding channel: coopinfo Database: Assets Sync Started Database: Assets Sync Finished Fade in 98352 1250 Model 'cg_drawPerformanceWarnings': Database: Assets Sync Started Database: Assets Sync Finished Unhandled exception caught