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soundtrack

HOT
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Created 9 years ago
by jm-390
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how do i add soundtrack to my map like a music play in background when player enter a certain area (like a buried map when you enter candy shop)
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Maya <3

Let's Play some osu!
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Oh

You mean Amibiance Sounds?

There is a tutorial on UGX from Marsvinking but this tut didnt work.

But there is another Tutorial on zombiemodding: http://www.zombiemodding.com/index.php?topic=19148.0

Hope it works :)
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Oh

You mean Amibiance Sounds?

There is a tutorial on UGX from Marsvinking but this tut didnt work.

But there is another Tutorial on zombiemodding: http://www.zombiemodding.com/index.php?topic=19148.0

Hope it works :)

ok i follow this tut and when I reached this steps :

4. Open the Launcher and go to Mod Builder.

5. Tick Build Sounds and then Tick the Sound File on the right in the File List.

6. Now add sound,ambiance,,all_sp to the mod.csv then click build mod.

7. Your Sound File should now be converted and be located in raw/sounds/ambiance

Ok well I can not find the sound in raw/sound and their is no folder can you please help me

this is the error when I bulid the mode
Code Snippet
Plaintext
ERROR: Sound alias file missingasset.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mod.csv: missing 'name' and/or 'file' columns

---------------------------
Errors
---------------------------


---------------------------
FILES: 18490
UPDATED: 4
ERRORS: 20944
----------------------------

and this is my ambiance.csv file
Code Snippet
Plaintext
name,sequence,file,vol_min,vol_max,pitch_min,pitch_max,dist_min,dist_max,dist_reverb_max,limit_count,limit_type,entity_limit_count,entity_limit_type,bus,priority,spatialized,type,probability,loop,masterslave,loadspec,reverb_falloff_curve,subtitle,compression,randomize_type,secondaryaliasname,chainaliasname,volumefalloffcurve,probability,startdelay,speakermap,reverb,lfe percentage,center percentage,platform,envelop_min,envelop_max,envelop percentage,occlusion_level,move_type,move_time,real_delay,distance_lpf,min_priority,max_priority,min_priority_threshold,max_priority_threshold,doppler
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
# Ambient SFX - Static,,,,,,,,,,,,,,,
music_1,,ambience\music_1.wav,0.35,0.35,1,1,,,,,,,,ambience,,2d,streamed,,looping,,,,,,,,,,,,,,,,,,,,,,,,,40,80,0.25,1,
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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ok i follow this tut and when I reached this steps :

4. Open the Launcher and go to Mod Builder.

5. Tick Build Sounds and then Tick the Sound File on the right in the File List.

6. Now add sound,ambiance,,all_sp to the mod.csv then click build mod.

7. Your Sound File should now be converted and be located in raw/sounds/ambiance

Ok well I can not find the sound in raw/sound and their is no folder can you please help me

this is the error when I bulid the mode
Code Snippet
Plaintext
ERROR: Sound alias file missingasset.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mod.csv: missing 'name' and/or 'file' columns

---------------------------
Errors
---------------------------


---------------------------
FILES: 18490
UPDATED: 4
ERRORS: 20944
----------------------------

and this is my ambiance.csv file
Code Snippet
Plaintext
name,sequence,file,vol_min,vol_max,pitch_min,pitch_max,dist_min,dist_max,dist_reverb_max,limit_count,limit_type,entity_limit_count,entity_limit_type,bus,priority,spatialized,type,probability,loop,masterslave,loadspec,reverb_falloff_curve,subtitle,compression,randomize_type,secondaryaliasname,chainaliasname,volumefalloffcurve,probability,startdelay,speakermap,reverb,lfe percentage,center percentage,platform,envelop_min,envelop_max,envelop percentage,occlusion_level,move_type,move_time,real_delay,distance_lpf,min_priority,max_priority,min_priority_threshold,max_priority_threshold,doppler
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
# Ambient SFX - Static,,,,,,,,,,,,,,,
music_1,,ambience\music_1.wav,0.35,0.35,1,1,,,,,,,,ambience,,2d,streamed,,looping,,,,,,,,,,,,,,,,,,,,,,,,,40,80,0.25,1,
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Sry man :/

I didnt try this Tutorial. I only know that some friends tried them. Maybe ask on zombiemodding for helps :-\ sry
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Did you add the sound in sound_assets/ambience? It needs to be there, then when compiling sound, it gets moved there
Edit: and raw/sounds/ambience folder needs to be done before compiling sounds
Last Edit: June 16, 2015, 07:17:42 pm by HitmanVere
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Sry man :/

I didnt try this Tutorial. I only know that some friends tried them. Maybe ask on zombiemodding for helps :-\ sry

dude honestly in zombiemodding any question take aweak to someone answer it

ugx is really better :D ;D
Last Edit: June 16, 2015, 09:09:00 pm by jm-390
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Stupid, but it works.
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The error you getting when compiling is normal. also make sure your sound is 44100hz in audacity
Last Edit: June 16, 2015, 09:26:30 pm by X0master
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Did you add the sound in sound_assets/ambience? It needs to be there, then when compiling sound, it gets moved there
Edit: and raw/sounds/ambience folder needs to be done before compiling sounds

yes i add the sound in sound_asset

Double Post Merge: June 16, 2015, 10:47:23 pm
The error you getting when compiling is normal. also make sure your sound is 44100hz in audacity


yes the sound is 44100hz in audacity but what you mean (compiling is normal)
Last Edit: June 16, 2015, 10:47:23 pm by jm-390
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basically you can just ignore the error  :P
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basically you can just ignore the error  :P

really -_-

I can't ignore this error
there is no sound in  raw/sound :/

need help
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really -_-

I can't ignore this error
there is no sound in  raw/sound :/

need help

Check for typos and soundfile. Soundfile needs to be .wav, Hz should be 44100 and should be unsigned 8bit

Code Snippet
Plaintext
ERROR: Sound alias file missingasset.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mod.csv: missing 'name' and/or 'file' columns

---------------------------
Errors
---------------------------


---------------------------
FILES: 18490
UPDATED: 4
ERRORS: 20944
----------------------------

This is error you dont need to worry about. Building sounds always tells that. Have you added missingassets.csv and mod.csv as soundaliases in mod? Since they are not soundaliases :poker:
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dude honestly in zombiemodding any question take aweak to someone answer it

ugx is really better :D ;D
Yep xD
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Check for typos and soundfile. Soundfile needs to be .wav, Hz should be 44100 and should be unsigned 8bit

Code Snippet
Plaintext
ERROR: Sound alias file missingasset.csv: missing 'name' and/or 'file' columns
ERROR: Sound alias file mod.csv: missing 'name' and/or 'file' columns

---------------------------
Errors
---------------------------


---------------------------
FILES: 18490
UPDATED: 4
ERRORS: 20944
----------------------------

This is error you dont need to worry about. Building sounds always tells that. Have you added missingassets.csv and mod.csv as soundaliases in mod? Since they are not soundaliases :poker:

dude i think if you see everything that's will be better

so this my sound and you can see it is 44100HZ and 32-bit float


and saved it


and put the sound in C:\Program Files (x86)\Activision\Call of Duty - World at War\sound_assets\Raw\sound


and this is the ambiance.csv file and i put it in C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\soundaliases


and put the sound in C:\Program Files (x86)\Activision\Call of Duty - World at War\mods\nazi_zombie_death_forest\sound


and put (sound,ambiance,,all_sp) in my mod.csv then Tick the Sound File on the right in the File List


bulided the mod and got the same error again :derp:


and there is nothing in C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\sound  :poker:


dude i changed the main menu and the round song and i think if the sound convert perfectly

UPDATED must be 5 or above in the box when you build the mod like that
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Theres your problem. In soundalias, its ambience, but folder name is ambiance
Edit: Also make the folder ambiance in raw/sounds/, but not the sound
Last Edit: June 17, 2015, 05:00:55 pm by HitmanVere
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Theres your problem. In soundalias, its ambience, but folder name is ambiance
Edit: Also make the folder ambiance in raw/sounds/, but not the sound

dude this is not work  don't care
this tut is just a piece of shit  it is definitely not work

anyway thank you for your help

 
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