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Red dot and acog but no clip on weapon

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Created 9 years ago
by InFInIX
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Hey guys i added ~40 weapons from wm1-2 and 3 but if i compile i have all atachments on them.
i already added the viewhands called in the weaponfile but it didn't work  :-\
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  • steviewonder87
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Well are you hiding them with hidetags?
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Yes, i already though of removing every single attachment in maya
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Like Stevie said all you need to do is add: tag_acog tag_red_dot tag_silencer, to the weapon file.
And the gun is invisible because you forgot to add the images
Last Edit: April 06, 2015, 02:57:44 pm by FreeFall
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Joints are on the weaponfile and the images in my iwd
Marked as best answer by InFInIX 9 years ago
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Are you using UGX-weapon editor? Specially if you use an older version and havent updated that for some reason it'll screw up the hide-tags sometime's. Best to just open the weapon-file in notepad++ ( or w/e ) and make sure there's only one tag per line, and the first tag is at the end of the first line. Like this:


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The rest of the weap file....blahblah\blahblah\hidetags\tag_silencer
tag_red_dot
tag_ext_mag\notetrackSoundMap\melee_knife_stab melee_knife_stab
melee_knife_slash melee_knife_slash

If it's not that, it has to be in the gun-model / viewhands somehow
Last Edit: April 07, 2015, 05:18:04 pm by BluntStuffy
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You wanna have all attachment on one Gun?
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is this that view hands problem I had a while back? Parts of the gun stayed invisible.

I changed the view hands in the weapon file to fix it

Try a set of BO2 viewhands ;)
Last Edit: May 04, 2015, 07:34:24 am by Harry Bo21
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i solve the missing images problem by adding the weapon model to my map file and compiling, i think its to do with materials, missing images will just show up black, as for the attachments, assuming you are using hidetags and they are still not working, you need to set your viewhands in the handmodel section of the weapon file

 
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