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Please help with transparent texture

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Created 11 years ago
by whippytrout
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Location: usgeorgia
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Hey guys and gals I have a little problem. I have a few model textures that have places on them that need to be invisible but I cant figure out how to make them work right. When I convert them in asset manager I set them to blend and they look ok but the parts that are not supposed to be invisible are see through.
Here is an example of what I'm talking about on my weapon clip:
Without Blend set in Asset Manager:

With Blend set in Asset Manager and the black parts removed in photoshop:


I went into Photoshop and deleted the black part of the texture then set asset manager to blend and that's what you see in the second photo. Its hard to tell but the part that's metal is see through (which I don't want lol).


Please help guys I feel like this is a simple fix but I just cant figure it out.  :-[
Marked as best answer by whippytrout 11 years ago
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RadihaX
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Instead of setting the blendFunc to Blend use the setting below that (alphaTest) and set that to GE128.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Instead of setting the blendFunc to Blend use the setting below that (alphaTest) and set that to GE128.
Which makes dark - transparent

instead of using an alpha chanel

black = seethrough
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Thank you guys so much that worked perfect. Learn something new everyday.  ;D

 
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