UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Creating own HUD ?

broken avatar :(
Created 10 years ago
by CEKfile
0 Members and 1 Guest are viewing this topic.
2,602 views
broken avatar :(
×
broken avatar :(
Location: de
Date Registered: 4 December 2014
Last active: 9 years ago
Posts
67
Respect
Forum Rank
Rotting Walker
Primary Group
Member
My Contact & Social Links
More
Personal Quote
Meow
×
CEKfile's Groups
CEKfile's Contact & Social Linkscekfilecekfilebrofile
Hello guys i want to ask if there is a tutorial (for neewbes) for how to create a custom HUD when there is no tut than could anyone write here how to make one :)
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 14 September 2013
Last active: 6 years ago
Posts
1,895
Respect
Forum Rank
Zombie Destroyer
Primary Group
Scripter
My Groups
More
My Contact & Social Links
More
Personal Quote
BE ORIGINAL
Signature
×
MakeCents's Groups
Mapper Has released one or more maps to the UGX-Mods community.
Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
Huds, are done in menu, hud.menu specifically. I don't know of any tuts to make your own, but you could dl one of dukips huds and modify it. If your set on making your own, then learning more about menu is the way to go. Full screen huds, like a space suit mask or something can easily be done in gsc though. But if you mean ammo positions and background images, then that is menu.
broken avatar :(
×
broken avatar :(
Location: de
Date Registered: 4 December 2014
Last active: 9 years ago
Posts
67
Respect
Forum Rank
Rotting Walker
Primary Group
Member
My Contact & Social Links
More
Personal Quote
Meow
×
CEKfile's Groups
CEKfile's Contact & Social Linkscekfilecekfilebrofile
yea i mean the HUD for Ammo nades name of guns etc. and is it easy to do this ? i want a diffrent HUD background like ehm a... Heart ( not really!^^  can i change that too ?
broken avatar :(
×
broken avatar :(
RadihaX
Location: caCanada
Date Registered: 2 September 2012
Last active: 5 years ago
Posts
978
Respect
Forum Rank
The Decider
Primary Group
Mapper Elite
My Groups
More
My Contact & Social Links
More
Signature
Overrun
Lockdown
Overrun (Black Ops Mod)
Snowglobe
Leviathan
Abandoned School
Ski Resort
Leviathan Redux
×
JBird632's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
UGX V.I.P.
UGX V.I.P.
Mapper Elite Has shown excellence and experience in the area of custom mapping in the UGX-Mods community.
Scripter Elite Has shown excellence and experience in the area of custom scripting in the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
JBird632's Contact & Social LinksJBird632JBird632JBird632JBird632JBird632Mapper
Like MakeCents recommended, you should use dukips hud, as this isn't something new mappers should attempt without knowing how to script/edit menu files.
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 14 September 2013
Last active: 6 years ago
Posts
1,895
Respect
Forum Rank
Zombie Destroyer
Primary Group
Scripter
My Groups
More
My Contact & Social Links
More
Personal Quote
BE ORIGINAL
×
MakeCents's Groups
Mapper Has released one or more maps to the UGX-Mods community.
Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
yea i mean the HUD for Ammo nades name of guns etc. and is it easy to do this ? i want a diffrent HUD background like ehm a... Heart ( not really!^^  can i change that too ?
Its not too hard, you just have to find the itemdef that controls these items. Once you find it, it is a matter of editing and understanding some of the items in the itemdef, specifically rect.

Code Snippet
Plaintext
		rect		Xpos Ypos Xsize Ysize XOrgin YOrgin

The hud is just an image, that you may or may not have the itemdef commented out in hud.menu by default. If it is commented out, you uncomment it.
Last Edit: February 29, 2016, 09:18:48 pm by MakeCents

 
Loading ...