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BO2 guns got rid of my original guns

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Created 12 years ago
by pashan
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UM Member, Mapper and 3d Modeler
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Mapper Has released one or more maps to the UGX-Mods community.
So i added BO 2 guns to may map. After i added them. all my original guns disaperared. they are still there in the folders and
scripts like _zombiemode_weapons and dlc3code.
But they arn't in the game.  :'(
This topic contains a post which is marked as the Best Answer. Click here to view it.
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The Voice in your Eyes
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Breton boys do what Breton boys do.
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Mapper Has released one or more maps to the UGX-Mods community.
Maybe you exceeded the limit of guns.. but that way you should get an error at least.
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Mapper Has released one or more maps to the UGX-Mods community.
Maybe you exceeded the limit of guns.. but that way you should get an error at least.

no i don't they just disappeared. should i make a new map and copy all my scripts there?

Post Merge: April 22, 2014, 10:34:21 pm
I made a new map but it get rid of the orignal gunsagains

i can't find a solution  :'(
Last Edit: April 22, 2014, 10:34:21 pm by pashan
Marked as best answer by pashan 12 years ago
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drago
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go to zone_source/english/assetlist and search for your map csv. in that file try to find if your weapon files are there. if not then the files arent called from anyplace when compiling
Last Edit: April 22, 2014, 10:35:50 pm by jjbradman
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Mapper Has released one or more maps to the UGX-Mods community.
these are the only weapon files

Code Snippet
Plaintext
weapon,sp/30cal
weapon,sp/30cal_bipod
weapon,sp/30cal_bipod_crouch
weapon,sp/30cal_bipod_prone
weapon,sp/30cal_bipod_stand
weapon,sp/kar98k
weapon,sp/ray_gun
weapon,sp/ray_gun_upgraded
weapon,sp/stielhandgranate
weapon,sp/walther
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drago
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these are the only weapon files

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weapon,sp/30cal
weapon,sp/30cal_bipod
weapon,sp/30cal_bipod_crouch
weapon,sp/30cal_bipod_prone
weapon,sp/30cal_bipod_stand
weapon,sp/kar98k
weapon,sp/ray_gun
weapon,sp/ray_gun_upgraded
weapon,sp/stielhandgranate
weapon,sp/walther
then it seems you map isnt loading your weaps.
just add the missing weapons in your map.csv inside zone_source and then recompile and check the assetlist to see if they were included correctly :)
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☭ Soviet Commander ☭
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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Code Snippet
Plaintext
//////////////////////////////////////////////////////////////////
                           WEAPON AREA
/////////////////////////////////////////////////////////////////

// Missing Stuff
xmodel,viewmodel_zombie_colt45_pistol
xmodel,weapon_zombie_colt45_pistol
xmodel,viewmodel_zombie_ptrs41
xmodel,weapon_zombie_ptrs41
xmodel,viewmodel_zombie_flamethrower
xmodel,weapon_zombie_flamethrower

// Weapons
weapon,sp/colt // default weaponn
weapon,sp/napalmblob // default weapon
weapon,sp/napalmbloblight // default weapon
// - pistol
weapon,sp/zombie_colt // last stand weapon
weapon,sp/zombie_colt_upgraded
weapon,sp/zombie_sw_357
weapon,sp/zombie_sw_357_upgraded
// - bolt-action
weapon,sp/zombie_kar98k
weapon,sp/zombie_kar98k_upgraded
//weapon,sp/springfield
//weapon,sp/zombie_type99_rifle
//weapon,sp/zombie_type99_rifle_upgraded
// - semi-auto
weapon,sp/zombie_m1carbine
weapon,sp/zombie_m1carbine_upgraded
weapon,sp/zombie_gewehr43
weapon,sp/zombie_gewehr43_upgraded
weapon,sp/zombie_m1garand
weapon,sp/zombie_m1garand_upgraded
// - auto
weapon,sp/zombie_stg44
weapon,sp/zombie_stg44_upgraded
weapon,sp/zombie_thompson
weapon,sp/zombie_thompson_upgraded
weapon,sp/zombie_mp40
weapon,sp/zombie_mp40_upgraded
weapon,sp/zombie_type100_smg
weapon,sp/zombie_type100_smg_upgraded
// - scoped
weapon,sp/ptrs41_zombie
weapon,sp/ptrs41_zombie_upgraded
//weapon,sp/type99_rifle_scoped_zombie
//weapon,sp/kar98k_scoped_zombie
// - grenade
weapon,sp/molotov
weapon,sp/stielhandgranate
// - grenade launcher
weapon,sp/m1garand_gl_zombie
weapon,sp/m1garand_gl_zombie_upgraded
weapon,sp/m7_launcher_zombie
weapon,sp/m7_launcher_zombie_upgraded
// - shotgun
weapon,sp/zombie_doublebarrel
weapon,sp/zombie_doublebarrel_upgraded
weapon,sp/zombie_shotgun
weapon,sp/zombie_shotgun_upgraded
// - heavy mg
weapon,sp/zombie_bar
weapon,sp/zombie_bar_upgraded
weapon,sp/zombie_fg42
weapon,sp/zombie_fg42_upgraded
weapon,sp/zombie_30cal
weapon,sp/zombie_30cal_upgraded
weapon,sp/zombie_mg42
weapon,sp/zombie_mg42_upgraded
weapon,sp/zombie_ppsh
weapon,sp/zombie_ppsh_upgraded
// - special
weapon,sp/panzerschrek_zombie
weapon,sp/panzerschrek_zombie_upgraded
weapon,sp/m2_flamethrower_zombie
weapon,sp/m2_flamethrower_zombie_upgraded
weapon,sp/ray_gun
weapon,sp/ray_gun_upgraded
weapon,sp/tesla_gun
weapon,sp/tesla_gun_upgraded
weapon,sp/zombie_cymbal_monkey
weapon,sp/mine_bouncing_betty

This is the entire stock weapon includes, put in dlc3_code.gsc and recompile.


 
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