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weapon,sp/zombie_m1carbine_upgradedWeapon zombie_m1carbine_upgraded attachments in the wrong order in name. Changing to zombie_upgraded_m1carbine
Can not create merged weapon zombie_m1carbine_upgraded. Too few attachments, must have at least two.
failed loading 'sp/zombie_m1carbine_upgraded' of type 'weapon' found in source file '../zone_source/mod.csv'![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Box Mappers Elite |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
WaW weaponfiles will not work with BO1. Also, this error usually indicates a mistake somewhere in the weaponfile.
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![]() Box Mappers Elite |
They're not WaW weaponfiles, they're BO weaponfiles for the WaW weapons
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Where did you get the bo1 weaponfiles for them?? 0.0
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![]() Box Mappers Elite |
I didn't. But I assumed since I could load in the SP files the DLC files wouldn't be a problem. But I guess I need to 'rebuild' them, or not? I don't know what the error means to be honest..
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Oh, well the waw weapons in bo1 still used old naming conventions, like zombie_kar98k_upgraded and stuff. I'm not sure what the error means, but I get it when I have a mistake in a weaponfile.
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![]() Box Mappers Elite |
But it shouldn't be a problem since the guns do work in the remastered maps, just not when I use weapon,sp/... I guess there's nothing else to do than remaking the gun file.
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Well, to include a new weapon like that, you'd need to remake the weaponfile.
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or have it already built in a ff
which they currently wont be in any other than BO1 - Der rieses FF
and in that case wouldnt need adding to mod.csv
its dlc technically, so cant be added the "easy" way, youll need to "make" them
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Well that sucks, have to go through all the work of getting the correct soundalias entries, anims and shit. Thanks though for clearing it out for me.
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You can find a dump of the BO1 raw with DLC online somewhere, wont have weapon files in it tho ( prob not the sound alises tho, but they will be the same as in WAW anyway? Even the other settings and models will be reused? )
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![]() Box Mappers Elite |
Just a question and don't take it as an offence or something but if it doesn't have the gun files isn't it useless if it's related to this question?
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Ah okay, I will try to figure some things out.
Just a *hopefully* last question, I try to replace a gun from the wall, so I copied the entry in my gdt of a gun and called it a gun from the wall. Then I tried to do weapon,sp/FILENAME, but then I get Assert alert (with as title filesize > 0). What is the problem of that?