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[Assman Help] Reticle Settings (Actual Red Dot in Red Dots)

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Created 8 years ago
by Deleted User
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so I have ported a absolute shit load of Black Ops 2 weapons and there default Pack-A-Punch attachments but when it came to reticles I just can not get them to work

anyone know the settings for reticles? if so could you please point me in the right direction of what im doing wrong

Screenshots

Assman Settings

In Game ADS

In Game

Reticle Im Using
Marked as best answer by Deleted User 8 years ago
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Here you go. Credits goes to Ricko0z ofc.


please make sure to follow the same stuff, just change your image. Hope this helps and it will :).
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Here you go. Credits goes to Ricko0z ofc.
(Image removed from quote.)
(Image removed from quote.)
please make sure to follow the same stuff, just change your image. Hope this helps and it will :).

following the settings you posted i manged to get it to work but imo it just doesnt look right?

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following the settings you posted i manged to get it to work but imo it just doesnt look right?

really depends on the image you're using. if it's the same from bo2 then it will always look like this.
image i'm using :

In-Game :

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really depends on the image you're using. if it's the same from bo2 then it will always look like this.
image i'm using :
(Image removed from quote.)
In-Game :
(Image removed from quote.)
so its supposed to not be a dot? and ye im using images from bo2

was expecting my red dot to actually be a dot not using one of the fancy shaped retices just a regular dot

anyways thanks for the help
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so its supposed to not be a dot? and ye im using images from bo2

was expecting my red dot to actually be a dot not using one of the fancy shaped retices just a regular dot

anyways thanks for the help

Try setting Detail normal map as proper image, not identity one. Proper ones would have in name for example "reticle_noise"
Edit: Also, turn off GE128, if you have it set
Last Edit: July 19, 2016, 10:07:12 am by HitmanVere
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Try setting Detail normal map as proper image, not identity one. Proper ones would have in name for example "reticle_noise"
Edit: Also, turn off GE128, if you have it set

Hitman i fucking love you (no homo though ;)) this has been bugging me for long not having working reticles :D

Spoiler: click to open...



EDIT: i had GE128 set because my reticles have black backgrounds and didnt want the black to show but apprently GE128 doesnt matter with red dots the black just fucks right off :P
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A couple of details to make your dot look better,
Look at the image Tim posted:

1.- On Frame buffer Operations Right Column, Second Row: dest Blend set it as InnSrcAlpha
     Third row with the same name should keep as is: One*

2.- Below the Detail normal map box, there are two numbers: x scale y scale
Bigger numbers make the dot smaller (good to do your custom dots) 
Last Edit: July 19, 2016, 06:02:43 pm by ElTitoPricus
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A couple of details to make your dot look better,
Look at the image Tim posted:

1.- On Frame buffer Operations Right Column, Second Row: dest Blend set it as InnSrcAlpha
     Third row with the same name should keep as is: One*

2.- Below the Detail normal map box, there are two numbers: x scale y scale
Bigger numbers make the dot smaller (good to do your custom dots) 
+1. Thank you for sharing this info :).

 
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