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Contact Support - Help Center Get help on the UGX Discord. Join it now!So I havnt posted any updates in a while but im hopin for this sunday or C-day ill make a video. hopefully all my mapping should be done or as much as its going to get for this version. its starting to look pretty nice in my eyes but I wont have the lights on in my video cuz the light preview just stops radiant for me. but other then that it feels like im finally getting some where with this pig of a map... im going to throw out a 70% complete.
Yeah you would need to own the game
prefab_berlin_fusebox01 - prefab_berlin_fusebox05
Pack the Thompson... Pack the axe...
haha... When you first spawn go over to the phone... it will show you what you're looking for. Here's a hint to help you find the first easter egg. when you open the first door(from the shack) go over to the right... by that tree.
Post Merge: June 21, 2013, 09:04:17 pm
Awesome! when you reach the 35,000 bear there's a map on the wall... it points out where to go.
so id like to ask to little things about transpacencys in radiant the first one is :
is it normal that, if i have a alphablend texture and a normal one overlapping and they are already snapped to the same grid that they are still like.. shimmering?
and the secound one:
is there a limit on how much you can blend out ?
third:
is it dumb to use terrain patches for decals/templates and if yes what else to use?
thanks for helping already