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Texture problem broken map

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Created 8 years ago
by Gunrock12
0 Members and 1 Guest are viewing this topic.
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broken avatar :(
Location: usIndiana, Indianapolis
Date Registered: 19 October 2014
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Radiant refuse to open my map anymore to fix the problem  or compile it!
during the compile process i get this error:



WARNING: PROBLEMS FOUND [Load with Error File in Radiant]
WARNING: Texture (t7_metal_rust_02) repeats more than once per inch. (x1)
      C:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\map_source\zm\zm_black_manor.map
         entity 0 brush 6454 at -1660 1408 -718

then compile will finish with radiant_modtools.exe has stop working

this error also displays when i try to open the map in radiant to try to fix the problem :'(

Please can my map be restored!





Double Post Merge: February 20, 2017, 11:19:59 pm
okay i was able to recover my map from radiant autosave_backup! so all is well! :lol:
Last Edit: February 20, 2017, 11:19:59 pm by Gunrock12
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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
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For future reference if you have a problem again with a bad texture/model you can just go to map source and double click your .map file, open with a text viewer and delete it manually from there then try to open the map again!
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Protip: CTRL+F = Find
brush 6454 and there it is...
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Protip: CTRL+F = Find
brush 6454 and there it is...
Whoops for some reason I thought he said he couldn't open his map in radiant to change it. I really gotta start reading the whole problem haha
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Also when compiling the map it spotted the famous Brush plane with no normal do to me
copying and pasteing triggers instead of dragging it from the entity browser box caused it!
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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i assure you thats "not" the "cause"

 
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